Difference between revisions of "Sidhe"
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{{BPArticle}} | {{BPArticle}} | ||
==Description== | ==Description== | ||
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+ | {{shipimage|image=[[Image:Sidhe tech model.png|500px]]|caption=The {{PAGENAME}}}} | ||
===Blue Planet Tech Room Description=== | ===Blue Planet Tech Room Description=== | ||
+ | '''Information on this weapon is compartmentalized, code HAWKING, dissemination NOFORN. Check clearance: cleared.''' | ||
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The SCWS/SA1 Sidhe is a collapsed molybdenum shrapnel weapon that accelerates a canister of six submunitions until an onboard fuse triggers separation. Submunitions deploy in a conical spread to increase hit probability and overmatch reactive armor systems designed to defeat single penetrations. Each submunition carries a coil-flash EMP charge to defeat shield systems. Although the Sidhe was originally designed as a payload for warship-grade gauss cannons, pilots using the fighter-mounted variant began fusing the Sidhe canisters to detonate on launch, creating a devastating short-range weapon. The [[UEF Ainsarii|Ainsarii]] stealth fighter can fire six Sidhe canisters simultaneously, wreaking havoc on small targets in dogfight ranges. The Sidhe is an excellent snapshot weapon to resolve engagements against maneuverable foes. | The SCWS/SA1 Sidhe is a collapsed molybdenum shrapnel weapon that accelerates a canister of six submunitions until an onboard fuse triggers separation. Submunitions deploy in a conical spread to increase hit probability and overmatch reactive armor systems designed to defeat single penetrations. Each submunition carries a coil-flash EMP charge to defeat shield systems. Although the Sidhe was originally designed as a payload for warship-grade gauss cannons, pilots using the fighter-mounted variant began fusing the Sidhe canisters to detonate on launch, creating a devastating short-range weapon. The [[UEF Ainsarii|Ainsarii]] stealth fighter can fire six Sidhe canisters simultaneously, wreaking havoc on small targets in dogfight ranges. The Sidhe is an excellent snapshot weapon to resolve engagements against maneuverable foes. | ||
==Performance== | ==Performance== | ||
===Statistics=== | ===Statistics=== | ||
− | {{Primary| | + | {{Primary|750|1.33|800|25|1.0x|25|1.0x|25|0.2x|5}} |
==Notes== | ==Notes== | ||
===Veteran Comments=== | ===Veteran Comments=== | ||
− | {{Comment| | + | {{Comment|Pronounced SHEE-uh. |
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+ | This is not a weapon to mess with, and one of your best friends in the Third Act. After testing this weapon on a UEF-Shivan gauntlet, the Sidhe is ludicrously powerful. How powerful you ask? A quad Sidhe has the ability to take out a Seraphim in THREE shots, given you're less than a kilometer away. Forget the Kayser and Prometheus S for intercept, now THIS is a potent weapon. Theoretically, the "buckshot" covers quite a distance, so this weapon is ideal for heavy bombers and, daresay, swift, maneuverable fighters. | ||
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[[Category: Blue Planet weapons]] | [[Category: Blue Planet weapons]] |
Latest revision as of 19:32, 30 January 2016
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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Contents
Description
The Sidhe |
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Blue Planet Tech Room Description
Information on this weapon is compartmentalized, code HAWKING, dissemination NOFORN. Check clearance: cleared.
The SCWS/SA1 Sidhe is a collapsed molybdenum shrapnel weapon that accelerates a canister of six submunitions until an onboard fuse triggers separation. Submunitions deploy in a conical spread to increase hit probability and overmatch reactive armor systems designed to defeat single penetrations. Each submunition carries a coil-flash EMP charge to defeat shield systems. Although the Sidhe was originally designed as a payload for warship-grade gauss cannons, pilots using the fighter-mounted variant began fusing the Sidhe canisters to detonate on launch, creating a devastating short-range weapon. The Ainsarii stealth fighter can fire six Sidhe canisters simultaneously, wreaking havoc on small targets in dogfight ranges. The Sidhe is an excellent snapshot weapon to resolve engagements against maneuverable foes.
Performance
Statistics
Range | 750 m | |
Rate of Fire | 1.33 shots per second | |
Velocity | 800 ms-1 | |
Base Damage | 25 | |
Armor Damage | 1.0x | 25 |
Shield Damage | 1.0x | 25 |
Subsystem Damage | 0.2x | 5 |
Notes
Veteran Comments
This is not a weapon to mess with, and one of your best friends in the Third Act. After testing this weapon on a UEF-Shivan gauntlet, the Sidhe is ludicrously powerful. How powerful you ask? A quad Sidhe has the ability to take out a Seraphim in THREE shots, given you're less than a kilometer away. Forget the Kayser and Prometheus S for intercept, now THIS is a potent weapon. Theoretically, the "buckshot" covers quite a distance, so this weapon is ideal for heavy bombers and, daresay, swift, maneuverable fighters.