Difference between revisions of "GTSG Watchdog"
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{{FS12_Ships}} | {{FS12_Ships}} | ||
− | + | The '''GTSG ''Watchdog''''' is a [[Terrans|Terran-designed]] sentry gun. It is the most basic sentry gun in its class and, by the [[Second Shivan Incursion]], is completely outgunned by virtually every other ship in Terran and [[Vasudans|Vasudan]] fleets. | |
==Description:== | ==Description:== | ||
− | + | {{shipimage|image=[[image:Gtsgwatchdog_Gtsgcerberus-old.jpg]]|caption=The GTSG Watchdog}} | |
===FS1 Tech Room Description=== | ===FS1 Tech Room Description=== | ||
The Watchdog is the standard unmanned defensive sentry turret for the GTA. It fires two standard plasma bursts at any nearby hostile targets. | The Watchdog is the standard unmanned defensive sentry turret for the GTA. It fires two standard plasma bursts at any nearby hostile targets. | ||
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===Developer Notes=== | ===Developer Notes=== | ||
None | None | ||
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==Performance:== | ==Performance:== | ||
===Statistics=== | ===Statistics=== | ||
− | { | + | {{Ship Stats|Sentry Gun|Unknown|N/A|N/A|N/A|N/A|N/A|20|N/A|9}} |
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− | | Unknown | ||
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− | | N/A | ||
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− | | N/A | ||
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− | | N/A | ||
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− | | N/A | ||
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− | | 20 | ||
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− | | N/A | ||
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− | | 9 | ||
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===Armaments=== | ===Armaments=== | ||
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*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]''' | *'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]''' | ||
{| border=1 cellpadding=4 style="border-collapse: collapse" | {| border=1 cellpadding=4 style="border-collapse: collapse" | ||
|- align="center" | |- align="center" | ||
− | | colspan=2 style="background:#351515;"| ''' | + | | colspan=2 style="background:#351515;"| '''FreeSpace 1''' |
− | | colspan=2 style="background:#300505;"| ''' | + | | colspan=2 style="background:#300505;"| '''FreeSpace 2''' |
|- align="center" | |- align="center" | ||
| style="width:120px" |Turret Type | | style="width:120px" |Turret Type | ||
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|} | |} | ||
+ | ==Modding Resources== | ||
+ | {{shipimage|image=[[File:Gtsgwatchdog.jpg|480px]]|caption=The GTSG ''Watchdog'' in FS2_Open with the [[mediavps]] enabled}} | ||
+ | '''Retail''': | ||
+ | :$POF File: ??? | ||
+ | :Textures: ??? | ||
+ | |||
+ | '''MediaVP 3.6.10''': | ||
+ | :$POF File: ??? | ||
+ | :Textures: ??? | ||
+ | <br> | ||
+ | History<br> | ||
+ | Proposed by: ??? on ???<br> | ||
+ | First WIP Post: ??? on ???<br> | ||
+ | First In-Game Model: ??? on ???<br> | ||
+ | Completed In-Game Model: ??? on ???<br> | ||
+ | Final Corrections: ??? on ???<br> | ||
+ | |||
+ | ==Veteran Comments== | ||
+ | {{Comment| | ||
+ | ''With only the thinnest of armor plating and armed with only two [[Terran Turret]] guns, these are just as ineffective as the [[GVSG Ankh|Ankhs]], but if used in massive quantities, can pose a real threat.'' | ||
+ | |||
+ | |||
+ | ''You need A LOT of these to pose trouble to your craft, but the average number of dangerous sentries of this class can be greatly lowered if there are hostile fighters and/or warships in the immediate vicinity. Sentry guns are indeed fragile, but this weakness can't be exploited if the area is full of enemy fighters - even two wings are enough. In such an environment, sentry guns become harder to kill because of their small dimensions (which become nearly insignificant if you use heat seeking or aspect lock secondaries on them).'' | ||
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+ | ''Prioritize escort fighters and warship and leave the Watchdog sentries as final targets - if you're always on the move, they will not pose a considerable threat.'' | ||
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+ | ''Wholly inferior to the [[Cerberus]] and doubly so for the [[Alastor]]. Terran Turrets were only modestly effective against small ships when shields weren't a thing. Most fighters will be able to bathe in the blobs a Watchdog puts out.''}} | ||
[[Category:Ship]] | [[Category:Ship]] |
Latest revision as of 03:44, 5 February 2021
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The GTSG Watchdog is a Terran-designed sentry gun. It is the most basic sentry gun in its class and, by the Second Shivan Incursion, is completely outgunned by virtually every other ship in Terran and Vasudan fleets.
Contents
Description:
The GTSG Watchdog |
---|
FS1 Tech Room Description
The Watchdog is the standard unmanned defensive sentry turret for the GTA. It fires two standard plasma bursts at any nearby hostile targets.
FS2 Tech Room Description
The GTSG Watchdog was the first generation of Terran sentry platform, the distant precursor to the Cerberus and Alastor platforms. Seriously underpowered by today's standards, the Watchdog also suffers from paper-thin armor. Many Watchdogs are Great War relics left active and in place because it wasn't worthwhile removing or deactivating them. The NTF occasionally uses stolen Watchdogs to guard supply depots or minor installations.
Developer Notes
None
Performance:
Statistics
Type | Sentry Gun |
Manufacturer | Unknown |
Maneuverability | N/A |
Yaw, Pitch, Roll | N/A s |
Max Velocity | N/A ms-1 |
Max Afterburner Velocity | N/A ms-1 |
Armor | N/A |
Hitpoints | 20 |
Shields | N/A |
Length | 9 m |
Armaments
FreeSpace 1 | FreeSpace 2 | ||
Turret Type | Amount | Turret Type | Amount |
Terran Turret | 2 | Terran Turret | 2 |
Modding Resources
The GTSG Watchdog in FS2_Open with the mediavps enabled |
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Retail:
- $POF File: ???
- Textures: ???
MediaVP 3.6.10:
- $POF File: ???
- Textures: ???
History
Proposed by: ??? on ???
First WIP Post: ??? on ???
First In-Game Model: ??? on ???
Completed In-Game Model: ??? on ???
Final Corrections: ??? on ???
Veteran Comments
With only the thinnest of armor plating and armed with only two Terran Turret guns, these are just as ineffective as the Ankhs, but if used in massive quantities, can pose a real threat.
You need A LOT of these to pose trouble to your craft, but the average number of dangerous sentries of this class can be greatly lowered if there are hostile fighters and/or warships in the immediate vicinity. Sentry guns are indeed fragile, but this weakness can't be exploited if the area is full of enemy fighters - even two wings are enough. In such an environment, sentry guns become harder to kill because of their small dimensions (which become nearly insignificant if you use heat seeking or aspect lock secondaries on them).
Prioritize escort fighters and warship and leave the Watchdog sentries as final targets - if you're always on the move, they will not pose a considerable threat.