Difference between revisions of "Feature Requests"
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This page is primarily to serve as a database for feature requests for the Source Code Project. | This page is primarily to serve as a database for feature requests for the Source Code Project. | ||
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== Side Multipart Turrets == | == Side Multipart Turrets == | ||
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Add a new table (or an addendum to ships.tbl) that would allow modders to turn on and off individual aspects of ship types, as well as define new ones. Type should be settable in the $Flags: variable, just as it is now, and the :V: defaults should be integrated so that they may be overriden by mods. | Add a new table (or an addendum to ships.tbl) that would allow modders to turn on and off individual aspects of ship types, as well as define new ones. Type should be settable in the $Flags: variable, just as it is now, and the :V: defaults should be integrated so that they may be overriden by mods. | ||
* '''Supported By:''' The Babylon Project | * '''Supported By:''' The Babylon Project | ||
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== Flak Screen == | == Flak Screen == |
Revision as of 19:04, 9 December 2005
This page is primarily to serve as a database for feature requests for the Source Code Project.
Side Multipart Turrets
Support for fully rotating turrets on the sides of ships.
- Supported By: Battlestar Galactica, The Babylon Project, Wing Commander Saga
Customizable ship types
Add a new table (or an addendum to ships.tbl) that would allow modders to turn on and off individual aspects of ship types, as well as define new ones. Type should be settable in the $Flags: variable, just as it is now, and the :V: defaults should be integrated so that they may be overriden by mods.
- Supported By: The Babylon Project
Flak Screen
Ability to set detonation range/time for flak shots so that flak weapons could fire at approaching ships beyond their 'detonation range' thus generating a flak screen in front of the approaching ships with the flak explosions. Preferably with little variance in the exact detonation time as there is always a little variance in normal flak explosions. Beams already support this sort of firing with +range: option.
Wanderer 10:56, 9 Dec 2005 (GMT)
- Supported By: ???