Difference between revisions of "User talk:Selectah"

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==Alpha screens==
 
==Alpha screens==
 
 
Wow, where did you find that SF-xx shot? [[User:Mustang19|Mustang19]] 11:20, 4 December 2007 (CST)
 
Wow, where did you find that SF-xx shot? [[User:Mustang19|Mustang19]] 11:20, 4 December 2007 (CST)
 
*I've got a ton of Alpha screenies, if you're interested. The stuff I'm interested in, however, is to somehow get the Alpha missions. You know that there were unique missions in the Alpha version, no? Three of 'em, voiced and all. I guess one needs to bombard either games magazines or Volition to get a hold of a copy. Oh ya, the POF models were a bit different, as well. ~[[User:Selectah|Selectah]]
 
*I've got a ton of Alpha screenies, if you're interested. The stuff I'm interested in, however, is to somehow get the Alpha missions. You know that there were unique missions in the Alpha version, no? Three of 'em, voiced and all. I guess one needs to bombard either games magazines or Volition to get a hold of a copy. Oh ya, the POF models were a bit different, as well. ~[[User:Selectah|Selectah]]
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* Ya, you're right; the Alphas -- especially ''Alpha II'', dated 12/04/97, almost 11 years ago -- were shipped to various testers and magazine editors, so that they could get a preview of what's coming. Plus it allowed them to hype the game no end. Thing is, there was a truckload of interesting things in the Alpha(s) -- of which there was a total of two, I don't have a release date for ''Alpha I'' (ironic name, no?) -- stuff that didn't survive at all or was changed to the point of unrecognizability. Things such as unique ships (the shivan cruiser Caldera, and -- yes -- the Juggernath, which was ''not'' the GTC Orff as is usually believed, but a unique ship from the second Alpha mission, etc), a completely different HUD in the first Alpha (with shield integrity as exact percentage instead of GFX, etc), unique weaponry (some of which are still present in the screenies on Volition's site -- look for the Angelfire missile, for instance, check for stats below), a completely different pilot stat screen (with your current fleet affiliation on display and totally different pilot appearance graphics), different POF models and backgrounds (YES!! PLANETS!!), et cetera.
 
* Ya, you're right; the Alphas -- especially ''Alpha II'', dated 12/04/97, almost 11 years ago -- were shipped to various testers and magazine editors, so that they could get a preview of what's coming. Plus it allowed them to hype the game no end. Thing is, there was a truckload of interesting things in the Alpha(s) -- of which there was a total of two, I don't have a release date for ''Alpha I'' (ironic name, no?) -- stuff that didn't survive at all or was changed to the point of unrecognizability. Things such as unique ships (the shivan cruiser Caldera, and -- yes -- the Juggernath, which was ''not'' the GTC Orff as is usually believed, but a unique ship from the second Alpha mission, etc), a completely different HUD in the first Alpha (with shield integrity as exact percentage instead of GFX, etc), unique weaponry (some of which are still present in the screenies on Volition's site -- look for the Angelfire missile, for instance, check for stats below), a completely different pilot stat screen (with your current fleet affiliation on display and totally different pilot appearance graphics), different POF models and backgrounds (YES!! PLANETS!!), et cetera.
  
 
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===Screenshots from FreeSpace Alpha===
 
[[Image:Alpha_hud.jpg]]
 
[[Image:Alpha_hud.jpg]]
  
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'''Planet backgrounds from FreeSpace Alpha.'''
 
'''Planet backgrounds from FreeSpace Alpha.'''
:.
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===FreeSpace Alpha-Only Weaponry===
 
===FreeSpace Alpha-Only Weaponry===
  
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===Alpha Missions===
 
===Alpha Missions===
 
{{shipimage|image=[[Image:Juggernath_mission.jpg]]|caption=Screenshot from the near-mythical Juggernath mission.}}
 
{{shipimage|image=[[Image:Juggernath_mission.jpg]]|caption=Screenshot from the near-mythical Juggernath mission.}}
: The Holy Grail™ for me, though, would be the unique missions of the Alphas. There were three missions in the Alpha versions, two of which are the ones' we know from the FreeSpace 1 Demo. The third Alpha-only mission -- the second in the Alpha "campaign" -- is the most interesting of the bunch. This is the fabled mission where you are ordered to escort the lone ''Juggernath'', a Fenris class cruiser. The mission contains a lot of unique dialogue, dialogue which explains the sentiments regarding the newly founded Vasudan/Terran alliance and deepens the storyline, highlighting the still present animosity towards the Vasudans. A line from Alpha 3 in the mission might serve as example; "''I just hope I don't accidentally fire on one of them in the heat of battle. Old habits die hard''". Some other lines were later dropped in favour of the present ones, such as "''Enemy at three o'clock high!''", "''Sir watch your tail''" and "''Enemy fighters just appeared on radar''". All of this is record, and well documented in a plethora of screenshots. Should I post the ones I have, you think? These mythical missions were finished, playable, completely voiced and are -- for better or for worse -- canon. Whatevenmore, they ''do'' exist. Somewhere. Probably in a drawer at Volition. Or at the OGR office. Or in a PC Gamer cupboard. Forgotten. Me wants them. By the way, what do you mean with "hosting them on HC"? What on Earth™ is HC? [[User:Selectah|Selectah]] 03:15, 7 December 2007 (CST)
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The Holy Grail™ for me, though, would be the unique missions of the Alphas. There were three missions in the Alpha versions, two of which are the ones' we know from the FreeSpace 1 Demo. The third Alpha-only mission -- the second in the Alpha "campaign" -- is the most interesting of the bunch. This is the fabled mission where you are ordered to escort the lone ''Juggernath'', a Fenris class cruiser. The mission contains a lot of unique dialogue, dialogue which explains the sentiments regarding the newly founded Vasudan/Terran alliance and deepens the storyline, highlighting the still present animosity towards the Vasudans. A line from Alpha 3 in the mission might serve as example; "''I just hope I don't accidentally fire on one of them in the heat of battle. Old habits die hard''". Some other lines were later dropped in favour of the present ones, such as "''Enemy at three o'clock high!''", "''Sir watch your tail''" and "''Enemy fighters just appeared on radar''".
 +
 
 +
All of this is record, and well documented in a plethora of screenshots. Should I post the ones I have, you think? These mythical missions were finished, playable, completely voiced and are -- for better or for worse -- canon. Whatevenmore, they ''do'' exist. Somewhere. Probably in a drawer at Volition. Or at the OGR office. Or in a PC Gamer cupboard. Forgotten. Me wants them. By the way, what do you mean with "hosting them on HC"? What on Earth™ is HC? [[User:Selectah|Selectah]] 03:15, 7 December 2007 (CST)

Revision as of 13:58, 7 December 2007

This text is inserted only because I don't like those red text bits. --Selectah 04:37, 16 December 2006 (CST)

  • No need. There will always be someone willing to post on your talk page. Thanks for adding all the Silent Threat walkthroughs, Selectah. FS1 rocks! Mustang19

Cheers, Mustang19. I'ven't added all the walkthroughs. Yet. I will. At some point. ;) Selectah 04:08, 20 July 2007 (CDT)

Alpha screens

Wow, where did you find that SF-xx shot? Mustang19 11:20, 4 December 2007 (CST)

  • I've got a ton of Alpha screenies, if you're interested. The stuff I'm interested in, however, is to somehow get the Alpha missions. You know that there were unique missions in the Alpha version, no? Three of 'em, voiced and all. I guess one needs to bombard either games magazines or Volition to get a hold of a copy. Oh ya, the POF models were a bit different, as well. ~Selectah

An "Alpha"? Just something shipped to reviewers to look at before the game is complete, you mean? If you haven't done so already you should look at those screenshots and see if you could find some good trivia, plus host them on HC. Interesting. Mustang19 10:01, 5 December 2007 (CST)

  • Ya, you're right; the Alphas -- especially Alpha II, dated 12/04/97, almost 11 years ago -- were shipped to various testers and magazine editors, so that they could get a preview of what's coming. Plus it allowed them to hype the game no end. Thing is, there was a truckload of interesting things in the Alpha(s) -- of which there was a total of two, I don't have a release date for Alpha I (ironic name, no?) -- stuff that didn't survive at all or was changed to the point of unrecognizability. Things such as unique ships (the shivan cruiser Caldera, and -- yes -- the Juggernath, which was not the GTC Orff as is usually believed, but a unique ship from the second Alpha mission, etc), a completely different HUD in the first Alpha (with shield integrity as exact percentage instead of GFX, etc), unique weaponry (some of which are still present in the screenies on Volition's site -- look for the Angelfire missile, for instance, check for stats below), a completely different pilot stat screen (with your current fleet affiliation on display and totally different pilot appearance graphics), different POF models and backgrounds (YES!! PLANETS!!), et cetera.

Screenshots from FreeSpace Alpha

Alpha hud.jpg

Early version of the HUD, from FreeSpace Alpha.

Alpha hud 2.jpg

Planet backgrounds from FreeSpace Alpha.

FreeSpace Alpha-Only Weaponry

Alpha-Only Weapons
Name Damage Velocity Fire Wait
Mass Driver 40 240 .15
Neutron Flux 30 300 30
Mag Pulse Missile 10 200 1.00
Shrike Missile 45 130 1.0
Angelfire Missile 60 100 1.0


Alpha Missions

Juggernath mission.jpg
Screenshot from the near-mythical Juggernath mission.


The Holy Grail™ for me, though, would be the unique missions of the Alphas. There were three missions in the Alpha versions, two of which are the ones' we know from the FreeSpace 1 Demo. The third Alpha-only mission -- the second in the Alpha "campaign" -- is the most interesting of the bunch. This is the fabled mission where you are ordered to escort the lone Juggernath, a Fenris class cruiser. The mission contains a lot of unique dialogue, dialogue which explains the sentiments regarding the newly founded Vasudan/Terran alliance and deepens the storyline, highlighting the still present animosity towards the Vasudans. A line from Alpha 3 in the mission might serve as example; "I just hope I don't accidentally fire on one of them in the heat of battle. Old habits die hard". Some other lines were later dropped in favour of the present ones, such as "Enemy at three o'clock high!", "Sir watch your tail" and "Enemy fighters just appeared on radar".

All of this is record, and well documented in a plethora of screenshots. Should I post the ones I have, you think? These mythical missions were finished, playable, completely voiced and are -- for better or for worse -- canon. Whatevenmore, they do exist. Somewhere. Probably in a drawer at Volition. Or at the OGR office. Or in a PC Gamer cupboard. Forgotten. Me wants them. By the way, what do you mean with "hosting them on HC"? What on Earth™ is HC? Selectah 03:15, 7 December 2007 (CST)