Difference between revisions of "Weapon Comparison (FS1)"

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(Still testing)
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{| border=1 cellpadding=4 style="border-collapse: collapse"
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{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 
|- align="center"
 
|- align="center"
 
| style="width:100px" |'''''Primaries'''''
 
| style="width:100px" |'''''Primaries'''''
| colspan=3 style="width:200px" |
+
| colspan=3 style="width:145px" |
| colspan=3 style="width:225px" |'''''Damage Potential per Second'''''
+
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
| colspan=3 style="width:195px" |
+
| colspan=3 style="width:120px" |'''''Damage Potential per Energy Unit'''''
 +
| colspan=2 style="width:150px" |
 
|- align="center"
 
|- align="center"
 
| '''''Name'''''
 
| '''''Name'''''
| '''''Range'''''
+
| style="width:40px" |'''''Range'''''
| '''''Refire Rate'''''
+
| style="width:55px" |'''''Refire Rate'''''
| '''''Velocity'''''
+
| style="width:50px" |'''''Velocity'''''
| style="width:75px" |'''''Armor'''''
+
| style="width:40px" |'''''Armor'''''
| style="width:75px" |'''''Shield'''''
+
| style="width:40px" |'''''Shield'''''
| style="width:75px" |'''''Subsystems'''''
+
| style="width:40px" |'''''Subsys'''''
| '''''Energy'''''
+
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Energy'''''
 
| '''''Special'''''
 
| '''''Special'''''
 
|- align="center"
 
|- align="center"
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| 0.2 s
 
| 0.2 s
 
| 450 mps
 
| 450 mps
 +
| 25
 +
| 2.5
 +
| 7.5
 
| 25
 
| 25
 
| 2.5
 
| 2.5
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| 5
 
| 5
 
| style="background:#452525;"|50
 
| style="background:#452525;"|50
 +
| 7.5 (30)
 +
| 6
 +
| style="background:#452525;"|60
 
| 0.83 / s
 
| 0.83 / s
 
| [[Weapons.tbl#Weapon Flags|Puncture]]
 
| [[Weapons.tbl#Weapon Flags|Puncture]]
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| 80
 
| 80
 
| 4
 
| 4
 +
| 15
 +
| 119
 +
| 6
 
| 0.67 / s
 
| 0.67 / s
 
| -
 
| -
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| 525 mps
 
| 525 mps
 
| 80
 
| 80
| 54,4
+
| 54.4
| 22,4
+
| 22.4
 +
| style="background:#452525;"|66.7
 +
| 45.3
 +
| 18.7
 
| 1.20 / s
 
| 1.20 / s
 
| -
 
| -
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| 46.67
 
| 46.67
 
| 23.33
 
| 23.33
 +
| 65.2
 +
| 35
 +
| 17.5
 
| 1.33 / s
 
| 1.33 / s
 
| -
 
| -
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| 78
 
| 78
 
| 22.8
 
| 22.8
 +
| 11.4
 +
| 19.5
 +
| 5.7
 
| 4.00 / s
 
| 4.00 / s
 
| -
 
| -
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| 41,7
 
| 41,7
 
| 41,7
 
| 41,7
 +
| 0
 +
| 33.4
 +
| 33.4
 
| 1.25 / s
 
| 1.25 / s
 
| [[Weapons.tbl#Weapon Flags|Puncture]]
 
| [[Weapons.tbl#Weapon Flags|Puncture]]
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| 0
 
| 0
 
| style="background:#452525;"|133.3
 
| style="background:#452525;"|133.3
 +
| 0
 +
| 0
 +
| style="background:#452525;"|199
 
| 0
 
| 0
 
| 0.67 / s
 
| 0.67 / s
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| 0.3
 
| 0.3
 
| 3.3
 
| 3.3
 +
| 0
 +
| 0.3
 +
| 2.5
 
| 0
 
| 0
 
| 1.33 / s
 
| 1.33 / s
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| 0.3 s
 
| 0.3 s
 
| 450 mps
 
| 450 mps
 +
| 26.7
 +
| 26.7
 +
| 26.7
 
| 26.7
 
| 26.7
 
| 26.7
 
| 26.7
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| 30
 
| 30
 
| 30
 
| 30
 +
| 37.5
 +
| 37.5
 +
| 37.5
 
| 0.80 / s
 
| 0.80 / s
 
| -
 
| -
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| 24
 
| 24
 
| 40
 
| 40
 +
| 33.3
 +
| 20
 +
| 33.3
 
| 1.20 / s
 
| 1.20 / s
 
| -
 
| -
 
|}
 
|}

Revision as of 21:43, 25 December 2005

Primaries Damage Potential per Second Damage Potential per Energy Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Energy Special
ML-16 Laser 900 m 0.2 s 450 mps 25 2.5 7.5 25 2.5 7.5 1.00 / s Stream
Disruptor 620 m 0.30 s 475 mps 6.3 (25) 5 50 7.5 (30) 6 60 0.83 / s Puncture
Flail 1200 m 0.15 s 1000 mps 10 80 4 15 119 6 0.67 / s -
Avenger 1000 m 0.25 s 525 mps 80 54.4 22.4 66.7 45.3 18.7 1.20 / s -
Prometheus 900 m 0.3 s 450 mps 86.67 46.67 23.33 65.2 35 17.5 1.33 / s -
Banshee 975 m 0.4 s 650 mps 45.5 78 22.8 11.4 19.5 5.7 4.00 / s -
D-Advanced 920 m 0.6 s 575 mps 0 41,7 41,7 0 33.4 33.4 1.25 / s Puncture
S-Breaker 1600 m 0.3 s 400 mps 0 133.3 0 0 199 0 0.67 / s -
Leech Cannon 900 m 0.3 s 450 mps 0.3 3.3 0 0.3 2.5 0 1.33 / s Leech
Shivan Light Laser 900 m 0.3 s 450 mps 26.7 26.7 26.7 26.7 26.7 26.7 1.00 / s -
Shivan Heavy Laser 950 m 0.5 s 475 mps 30 30 30 37.5 37.5 37.5 0.80 / s -
Shivan Mega Laser 600 m 0.75 s 400 mps 40 24 40 33.3 20 33.3 1.20 / s -