Difference between revisions of "SGreen"
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==Veteran Comments== | ==Veteran Comments== | ||
− | ''The SGreen is statistically one of the weakest beam cannons in the game, however, because of the unpredictable nature of "slash" type beams such as the [[TerSlash]] there are those who belive this is superior. The biggest fault of this beam is the 45 seconds between shots, so if one misses, then the ship that fired it just had a huge problem, as it can't defend itself for anouther three-quarters of a minute. The [[SVas]] and [[SRed]] are simply lightyears ahead of this weapon. '' | + | ''The SGreen is statistically one of the weakest beam cannons in the game, however, because of the unpredictable nature of "slash" type beams such as the [[TerSlash]] there are those who belive this is superior. The biggest fault of this beam is the 45 seconds between shots, so if one misses, then the ship that fired it just had a huge problem, as it can't defend itself for anouther three-quarters of a minute. The [[SVas]] and [[SRed]] are simply lightyears ahead of this weapon. This beam has the dubious distinction of having the lowest sustained damage of any anti-warship beam.'' |
==Performance== | ==Performance== |
Revision as of 16:25, 2 April 2006
Small Green Beam is a beam used by the Terrans in the Freespace 2
Description
Basic Terran anti-capital ship beam weapon
Veteran Comments
The SGreen is statistically one of the weakest beam cannons in the game, however, because of the unpredictable nature of "slash" type beams such as the TerSlash there are those who belive this is superior. The biggest fault of this beam is the 45 seconds between shots, so if one misses, then the ship that fired it just had a huge problem, as it can't defend itself for anouther three-quarters of a minute. The SVas and SRed are simply lightyears ahead of this weapon. This beam has the dubious distinction of having the lowest sustained damage of any anti-warship beam.
Performance
Statistics
Range | 4000 m |
Rate of Fire | 45 s |
Velocity | Instant |
Damage per second | 1 155 |
Damage per pulse | 2 888 |
Against Hullplating | Excellent |
Against Shields | Excellent |
Against Subsystems | Excellent |