Difference between revisions of "Vishnan Beam Weapons"
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{{Non-canon}} | {{Non-canon}} | ||
==Description== | ==Description== | ||
− | [[Image:RScreen0051.png|thumb|right|480px|Two Vishnan | + | [[Image:RScreen0051.png|thumb|right|480px|Two [[Vishnan Arbiter]]s attack the [[SD Lucifer|SD ''Lucifer'']] from behind with their primary beam cannons, with additional firepower coming from the [[GTD Orestes|GTD ''Orestes'']] off-screen.]] |
===Blue Planet Tech Room Description=== | ===Blue Planet Tech Room Description=== | ||
Vishnan beam weapons, like those of the Alliance and the Shivans, are relativistic plasma weapons. Unlike their Shivan and Alliance counterparts, Vishnan beams use a strip of gravitationally altered space-time, rather than a magnetic bottle, to guide the beam to its target. Gravity is a significantly less powerful force than electromagnetism, so the power requirements should be enormous and the efficiency reduced, but Vishnan beam weapons nonetheless outperform our own. Hasty examination of Vishnan warship debris suggests that they lack internal heatsinks. Scientists hypothesize that the Vishnans may sink heat through standing subspace gates. Although Vishnan beam weapons are powerful and frequently outperform Shivan equivalents, they do not seem capable of the extreme scalability that allows the Shivans to generate weapons like the Sathanas juggernaught's main guns. | Vishnan beam weapons, like those of the Alliance and the Shivans, are relativistic plasma weapons. Unlike their Shivan and Alliance counterparts, Vishnan beams use a strip of gravitationally altered space-time, rather than a magnetic bottle, to guide the beam to its target. Gravity is a significantly less powerful force than electromagnetism, so the power requirements should be enormous and the efficiency reduced, but Vishnan beam weapons nonetheless outperform our own. Hasty examination of Vishnan warship debris suggests that they lack internal heatsinks. Scientists hypothesize that the Vishnans may sink heat through standing subspace gates. Although Vishnan beam weapons are powerful and frequently outperform Shivan equivalents, they do not seem capable of the extreme scalability that allows the Shivans to generate weapons like the Sathanas juggernaught's main guns. |
Revision as of 06:42, 22 May 2010
Contents
Description
Blue Planet Tech Room Description
Vishnan beam weapons, like those of the Alliance and the Shivans, are relativistic plasma weapons. Unlike their Shivan and Alliance counterparts, Vishnan beams use a strip of gravitationally altered space-time, rather than a magnetic bottle, to guide the beam to its target. Gravity is a significantly less powerful force than electromagnetism, so the power requirements should be enormous and the efficiency reduced, but Vishnan beam weapons nonetheless outperform our own. Hasty examination of Vishnan warship debris suggests that they lack internal heatsinks. Scientists hypothesize that the Vishnans may sink heat through standing subspace gates. Although Vishnan beam weapons are powerful and frequently outperform Shivan equivalents, they do not seem capable of the extreme scalability that allows the Shivans to generate weapons like the Sathanas juggernaught's main guns.
Performance
Statistics — Vishnan AAA
Range | 1 800 m |
Recharge Time | 5 s |
Beam Lifetime | 1.9 s |
Type: | Anti fighter |
Shots | 2 |
Damage per second | 83 |
Damage per second (sustained) | 31 |
Damage per pulse | 157 (total) |
Statistics — ABeamTiny
Range | 4 000 m |
Recharge Time | 20 s |
Beam Lifetime | 3 s |
Type: | Direct |
Shots | 1 |
Damage per second | 1 100 |
Damage per second (sustained) | 165 |
Damage per pulse | 3 300 |
Statistics — SABeam
Range | 5 550 m |
Recharge Time | 25 s |
Beam Lifetime | 6 s |
Type: | Direct |
Shots | 1 |
Damage per second | 2 200 |
Damage per second (sustained) | 528 |
Damage per pulse | 13 200 |
Statistics — BABeam
Range | 7 500 m |
Recharge Time | 25 s |
Beam Lifetime | 8 s |
Type: | Direct |
Shots | 1 |
Damage per second | 4 785 |
Damage per second (sustained) | 1 531 |
Damage per pulse | 38 280 |
Statistics — LRABeam
Range | 22 500 m |
Recharge Time | 25 s |
Beam Lifetime | 7 s |
Type: | Direct |
Shots | 1 |
Damage per second | 13 750 |
Damage per second (sustained) | 3 850 |
Damage per pulse | 96 250 |