Difference between revisions of "GTW Akheton SDG"
(→Veteran Comments) |
(→Veteran Comments) |
||
Line 23: | Line 23: | ||
− | This weapon has a short firing range compared to the most other primaries and is largely replaced by the long-range Maxim Cannon later in the game for cruiser disarmament.}} | + | This weapon has a short firing range compared to the most other primaries and is largely replaced by the long-range [[Maxim]] Cannon later in the game for cruiser disarmament.}} |
[[Category:Weapon]] | [[Category:Weapon]] |
Revision as of 04:16, 23 August 2010
The Akheton SDG, or Subsystem Disruption Gun, is a tactical weapon developed by the Vasudans. Unlike other guns, the SDG does no hull damage at all: rather, it only destroys subsystems and turrets of the target. This has obvious utility in disarming or disabling operations. The SDG also does a moderate amount of shield damage to small craft. However, the weapon's high energy requirements make it an undesirable choice for dogfighting.
The Akheton SDG |
---|
Tech Room Data
The Vasudan-made Akheton SDG Advanced Disruptor was a direct result of the phenomenal success of GTA disruption weaponry in the Great War. The GTW-41x Advanced Disruptor subsequently underwent a retrofit and was pushed into mass production. With the exception of the Subach HL-7, more SDG units have been produced by the GTVA than any other weapon in history. The SDG is notorious for its demanding power requirements.
Performance
Statistics
Range | 750 m | |
Rate of Fire | 2.86 shots per second | |
Velocity | 500 ms-1 | |
Base Damage | 30 | |
Armor Damage | None | 0 |
Shield Damage | Average | 15 |
Subsystem Damage | Full | 30 |
Notes
Veteran Comments
The SDG is a surprisingly bad energy hog and will drain your power dry with startling ease. Be prepared to devote extra power to weapons if you want to do sustained firing.
Surprisingly capable of disabling shields, but the massive energy drain disallows it from this role.