Difference between revisions of "Iff defs.tbl"
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− | ''''' | + | {{SCP_table}} |
+ | |||
+ | Revision information.. <!-- Please update this information when page is updated --> | ||
+ | ::'''3.6.x branch:''' 1.9.2.3 | ||
+ | ::'''3.7 branch:''' 1.13 | ||
− | |||
The IFF (Identification, Friend or Foe) table stores data on FS2's IFF entries. This tables default version (shown as example) is included to the code so '''iff_defs.tbl''' is not required unless entries are to be added or changed. | The IFF (Identification, Friend or Foe) table stores data on FS2's IFF entries. This tables default version (shown as example) is included to the code so '''iff_defs.tbl''' is not required unless entries are to be added or changed. | ||
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*Different IFFs entries begin with '''[[iff_defs.tbl#$IFF Name:|$IFF Name:]] | *Different IFFs entries begin with '''[[iff_defs.tbl#$IFF Name:|$IFF Name:]] | ||
*Table ends with #'''End''' | *Table ends with #'''End''' | ||
+ | |||
==$IFF Name:== | ==$IFF Name:== | ||
+ | |||
===$Colour: or $Color:=== | ===$Colour: or $Color:=== | ||
+ | {{Table36| | ||
*Defines the color of the IFF as seen in by default (e.g. in briefing icons). | *Defines the color of the IFF as seen in by default (e.g. in briefing icons). | ||
− | *Syntax: ( '' | + | *Syntax: ( '''Color''' ), three '''integers''', values from 0 to 255; red, green and blue respectively |
− | **Example: ( 0, 255, 0 ) | + | **Example: ( 0, 255, 0 )}} |
+ | |||
===$Attacks:=== | ===$Attacks:=== | ||
+ | {{Table36| | ||
*Defines the IFFs that are attacked by default | *Defines the IFFs that are attacked by default | ||
− | *Syntax: ( '' | + | *Syntax: ( '''String''' ), name of the IFF |
− | **Example: ( "Friendly" "Neutral" "Traitor" ) | + | **Example: ( "Friendly" "Neutral" "Traitor" )}} |
+ | |||
===+Sees ''IFF Name'' As:=== | ===+Sees ''IFF Name'' As:=== | ||
+ | {{Table36| | ||
*IFF can be set to be seen as in different color than what that IFFS default color is. | *IFF can be set to be seen as in different color than what that IFFS default color is. | ||
− | *Same IFF may have multiple | + | *Same IFF may have multiple ''+Sees '''IFF Name''' As:'' entries |
*'''''IFF Name''''' defines the name of the IFF to have a different color. | *'''''IFF Name''''' defines the name of the IFF to have a different color. | ||
− | **Example: +Sees ''Hostile'' As: | + | **Example: +Sees '''Hostile''' As: |
− | *Syntax: ( '' | + | *Syntax: ( '''Color''' ), three '''integers''', values from 0 to 255; red, green and blue respectively |
− | **Example: ( 255, 0, 0 ) | + | **Example: ( 255, 0, 0 )}} |
+ | |||
===$Flags:=== | ===$Flags:=== | ||
+ | {{Table36| | ||
*IFFs can have special flags assigned to them. | *IFFs can have special flags assigned to them. | ||
− | *Syntax: ( ''" | + | *Syntax: ( '''"String"''' ), name of the flag |
**Example: ( "support allowed" ) | **Example: ( "support allowed" ) | ||
− | **List of | + | **List of flags: |
***''"support allowed"'' | ***''"support allowed"'' | ||
− | ***''"exempt from all teams at war"'' | + | ***''"exempt from all teams at war"''}} |
+ | |||
===$Default Ship Flags:=== | ===$Default Ship Flags:=== | ||
+ | {{Table36| | ||
*Ships belonging to a particular IFF can have a default set of flags when created in FRED. | *Ships belonging to a particular IFF can have a default set of flags when created in FRED. | ||
− | *Syntax: ( ''" | + | *Syntax: ( '''"String" "String"''' ), names of the flags |
**Example: ( "cargo-known" ) | **Example: ( "cargo-known" ) | ||
**List of default ship flags: | **List of default ship flags: | ||
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***''"beam-protect-ship"'' | ***''"beam-protect-ship"'' | ||
***''"guardian"'' | ***''"guardian"'' | ||
− | ***''"special-warp"'' | + | ***''"special-warp"''}} |
+ | |||
==Sample Entry== | ==Sample Entry== | ||
− | + | <pre> | |
+ | #IFFs | ||
− | + | ;; Every iff_defs.tbl must contain a Traitor entry. Traitors attack | |
− | + | ;; one another (required by the dogfighting code) but it is up to you | |
− | + | ;; to decide who attacks the traitor or whom else the traitor attacks. | |
− | + | $Traitor IFF: Traitor | |
− | + | ;------------------------ | |
− | + | ; Friendly | |
− | + | ;------------------------ | |
− | + | $IFF Name: Friendly | |
− | + | $Color: ( 0, 255, 0 ) | |
− | + | $Attacks: ( "Hostile" "Neutral" "Traitor" ) | |
− | + | $Flags: ( "support allowed" ) | |
− | + | $Default Ship Flags: ( "cargo-known" ) | |
− | + | ;------------------------ | |
− | + | ; Hostile | |
− | + | ;------------------------ | |
− | + | $IFF Name: Hostile | |
− | + | $Color: ( 255, 0, 0 ) | |
− | + | $Attacks: ( "Friendly" "Neutral" "Traitor" ) | |
− | + | +Sees Friendly As: ( 255, 0, 0 ) | |
− | + | +Sees Hostile As: ( 0, 255, 0 ) | |
− | + | ||
− | + | ;------------------------ | |
− | + | ; Neutral | |
− | + | ;------------------------ | |
− | + | $IFF Name: Neutral | |
− | + | $Color: ( 255, 0, 0 ) | |
− | + | $Attacks: ( "Friendly" "Traitor" ) | |
− | + | +Sees Friendly As: ( 255, 0, 0 ) | |
− | + | +Sees Hostile As: ( 0, 255, 0 ) | |
− | + | +Sees Neutral As: ( 0, 255, 0 ) | |
− | + | ||
− | + | ;------------------------ | |
− | + | ; Unknown | |
− | + | ;------------------------ | |
− | + | $IFF Name: Unknown | |
− | + | $Color: ( 255, 0, 255 ) | |
− | + | $Attacks: ( "Hostile" ) | |
− | + | +Sees Neutral As: ( 0, 255, 0 ) | |
− | + | +Sees Traitor As: ( 0, 255, 0 ) | |
− | + | $Flags: ( "exempt from all teams at war" ) | |
− | + | ||
− | + | ;------------------------ | |
− | + | ; Traitor | |
− | + | ;------------------------ | |
− | + | $IFF Name: Traitor | |
− | + | $Color: ( 255, 0, 0 ) | |
− | + | $Attacks: ( "Friendly" "Hostile" "Neutral" "Traitor" ) | |
− | + | +Sees Friendly As: ( 255, 0, 0 ) | |
− | + | ||
− | + | #End | |
+ | </pre> | ||
+ | |||
[[Category:Tables]] | [[Category:Tables]] |
Revision as of 18:41, 28 July 2007
This feature requires FreeSpace Open |
Revision information..
- 3.6.x branch: 1.9.2.3
- 3.7 branch: 1.13
The IFF (Identification, Friend or Foe) table stores data on FS2's IFF entries. This tables default version (shown as example) is included to the code so iff_defs.tbl is not required unless entries are to be added or changed.
Contents
General Format
- IFF_defs table consist of the traitor iff definition and from the actual iff definitions
- Table begins with #IFFs
- First the traitor must be defined with $Traitor IFF:
- This entry is used to define which IFF is used to represent the traitors IFF
- Value: IFF Name
- Different IFFs entries begin with $IFF Name:
- Table ends with #End
$IFF Name:
$Colour: or $Color:
FS2 Open, 3.6.x:
- Defines the color of the IFF as seen in by default (e.g. in briefing icons).
- Syntax: ( Color ), three integers, values from 0 to 255; red, green and blue respectively
- Example: ( 0, 255, 0 )
$Attacks:
FS2 Open, 3.6.x:
- Defines the IFFs that are attacked by default
- Syntax: ( String ), name of the IFF
- Example: ( "Friendly" "Neutral" "Traitor" )
+Sees IFF Name As:
FS2 Open, 3.6.x:
- IFF can be set to be seen as in different color than what that IFFS default color is.
- Same IFF may have multiple +Sees IFF Name As: entries
- IFF Name defines the name of the IFF to have a different color.
- Example: +Sees Hostile As:
- Syntax: ( Color ), three integers, values from 0 to 255; red, green and blue respectively
- Example: ( 255, 0, 0 )
$Flags:
FS2 Open, 3.6.x:
- IFFs can have special flags assigned to them.
- Syntax: ( "String" ), name of the flag
- Example: ( "support allowed" )
- List of flags:
- "support allowed"
- "exempt from all teams at war"
$Default Ship Flags:
FS2 Open, 3.6.x:
- Ships belonging to a particular IFF can have a default set of flags when created in FRED.
- Syntax: ( "String" "String" ), names of the flags
- Example: ( "cargo-known" )
- List of default ship flags:
- "cargo-known"
- "ignore-count"
- "protect-ship"
- "reinforcement"
- "no-shields"
- "escort"
- "player-start"
- "no-arrival-music"
- "no-arrival-warp"
- "no-departure-warp"
- "locked"
- "invulnerable"
- "hidden-from-sensors"
- "scannable"
- "kamikaze"
- "no-dynamic"
- "red-alert-carry"
- "beam-protect-ship"
- "guardian"
- "special-warp"
Sample Entry
#IFFs ;; Every iff_defs.tbl must contain a Traitor entry. Traitors attack ;; one another (required by the dogfighting code) but it is up to you ;; to decide who attacks the traitor or whom else the traitor attacks. $Traitor IFF: Traitor ;------------------------ ; Friendly ;------------------------ $IFF Name: Friendly $Color: ( 0, 255, 0 ) $Attacks: ( "Hostile" "Neutral" "Traitor" ) $Flags: ( "support allowed" ) $Default Ship Flags: ( "cargo-known" ) ;------------------------ ; Hostile ;------------------------ $IFF Name: Hostile $Color: ( 255, 0, 0 ) $Attacks: ( "Friendly" "Neutral" "Traitor" ) +Sees Friendly As: ( 255, 0, 0 ) +Sees Hostile As: ( 0, 255, 0 ) ;------------------------ ; Neutral ;------------------------ $IFF Name: Neutral $Color: ( 255, 0, 0 ) $Attacks: ( "Friendly" "Traitor" ) +Sees Friendly As: ( 255, 0, 0 ) +Sees Hostile As: ( 0, 255, 0 ) +Sees Neutral As: ( 0, 255, 0 ) ;------------------------ ; Unknown ;------------------------ $IFF Name: Unknown $Color: ( 255, 0, 255 ) $Attacks: ( "Hostile" ) +Sees Neutral As: ( 0, 255, 0 ) +Sees Traitor As: ( 0, 255, 0 ) $Flags: ( "exempt from all teams at war" ) ;------------------------ ; Traitor ;------------------------ $IFF Name: Traitor $Color: ( 255, 0, 0 ) $Attacks: ( "Friendly" "Hostile" "Neutral" "Traitor" ) +Sees Friendly As: ( 255, 0, 0 ) #End