Difference between revisions of "Template:Primary"

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(Updating to base damage with multipliers. (Usage section now contains random numbers from nowhere in particular.))
(tweaked the template so that now it accepts both quantitative and qualitative vales for weapons)
Line 2: Line 2:
 
|-
 
|-
 
| style="width:200px" | '''Range'''
 
| style="width:200px" | '''Range'''
| style="width:200px" | {{{1}}} m
+
| style="width:125px" | {{{1}}} m
 +
| style="width:75px" |
 
|-
 
|-
 
| '''Rate of Fire'''
 
| '''Rate of Fire'''
| {{{2}}} s<sup>-1</sup>
+
| colspan=2|{{{2}}} s<sup>-1</sup>
 
|-
 
|-
 
| '''Velocity'''
 
| '''Velocity'''
| {{{3}}} ms<sup>-1</sup>
+
| colspan=2|{{{3}}} ms<sup>-1</sup>
 
|-
 
|-
 
| '''Base Damage'''
 
| '''Base Damage'''
| {{{4}}}
+
| colspan=2|{{{4}}}
 
|-
 
|-
| Armor Damage Multiplier
+
| Armor Damage
 
| {{{5}}}
 
| {{{5}}}
|-
 
| Shield Damage Multiplier
 
 
| {{{6}}}
 
| {{{6}}}
 
|-
 
|-
| Subsystem Damage Multiplier
+
| Shield Damage
 
| {{{7}}}
 
| {{{7}}}
 +
| {{{8}}}
 +
|-
 +
| Subsystem Damage
 +
| {{{9}}}
 +
| {{{10}}}
 
|}
 
|}
  
Line 27: Line 31:
 
==Usage==
 
==Usage==
  
<nowiki>{{Template:Primary|2000|6.67|1000|9|0.2|1.2|0.05}}</nowiki>
+
<nowiki>{{Primary|2000|6.67|1000|9|Average|4.5|Full|9|Minimal|1}}</nowiki>
  
 
Makes  
 
Makes  
Line 33: Line 37:
 
|-
 
|-
 
| style="width:200px" | '''Range'''
 
| style="width:200px" | '''Range'''
| style="width:200px" | 2000 m
+
| style="width:125px" | 2000 m
 +
| style="width:75px" |
 
|-
 
|-
 
| '''Rate of Fire'''
 
| '''Rate of Fire'''
| 6.67 / s
+
| colspan=2| 6.67 s<sup>-1</sup>
 
|-
 
|-
 
| '''Velocity'''
 
| '''Velocity'''
| 1000 mps
+
| colspan=2| 1000 ms<sup>-1</sup>
 
|-
 
|-
 
| '''Damage'''
 
| '''Damage'''
| 9
+
| colspan=2| 9
 
|-
 
|-
| Against Hullplating
+
| Armor Damage
| 0.2
+
| Average
 +
| 4.5
 
|-
 
|-
| Against Shields
+
| Shield Damage
| 1.2
+
| Full
 +
| 9
 
|-
 
|-
| Against Subsystems
+
| Subsystem Damage
| 0.05
+
| Minimal
 +
| 1
 
|}
 
|}
  
 
[[Category:Templates|Primary]]
 
[[Category:Templates|Primary]]
 
</noinclude>
 
</noinclude>

Revision as of 06:31, 8 August 2007

Range {{{1}}} m
Rate of Fire {{{2}}} s-1
Velocity {{{3}}} ms-1
Base Damage {{{4}}}
Armor Damage {{{5}}} {{{6}}}
Shield Damage {{{7}}} {{{8}}}
Subsystem Damage {{{9}}} {{{10}}}


Usage

{{Primary|2000|6.67|1000|9|Average|4.5|Full|9|Minimal|1}}

Makes

Range 2000 m
Rate of Fire 6.67 s-1
Velocity 1000 ms-1
Damage 9
Armor Damage Average 4.5
Shield Damage Full 9
Subsystem Damage Minimal 1