Difference between revisions of "GTW Prometheus S"
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− | One of the things I dislike about all Prometheus weapons is that they fire at a very slow rate | + | One of the things I dislike about all Prometheus weapons is that they fire at a very slow rate. Even if I were given the option to use this over a [[GTW Subach HL-7|Subach]] or a [[GTW Mekhu HL-7|Mekhu]] in a stealth fighter, I'd rather use them than this. |
Revision as of 07:13, 7 August 2008
The GTW-5 Prometheus (standard) Cannon cannon is one of the best-known weapons of the GTVA. Originally developed during the first Great War, it was temporarily retired due to shortages of critical materials. With the development of gas-mining vessels to extract these materials from nebular clouds, this popular design has been recommissioned.
The Prometheus S is an excellent weapon, boasting high hull damage, high shield damage, and very good range. Almost every fighter and bomber in the Terran and Vasudan catalogs mount this gun. Disadvantages include a moderate-to-high energy usage, and a relatively slow rate of fire that requires patience and marksmanship to line up shots.
Still, the pros outweight the cons. If you're not sure what to take, and this weapon is available, it's a solid choice and proven performer.
File:Prometheus S 320x240.jpg |
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The GTW-5 Prometheus (standard) Cannon |
Contents
Tech Room Data
The original GTW-5 Prometheus S was removed from service when the link to Earth was lost and the GTVA was unable to obtain sufficient quantities of argon (a required element in the Prometheus's power-generation module). Recent deployment of Anuket and Zephyrus gas miners has enabled us to resume production of the GTW-5 Prometheus S. The S-type is a minor variant of the original Prometheus laser cannon. The S-type's faster recharge cycle and lower energy drain cause many pilots to prefer it over the R variant.
Performance
Statistics - Prometheus S
Range | 1500 m | |
Rate of Fire | 2.86 shots per second | |
Velocity | 750 ms-1 | |
Base Damage | 30 | |
Armor Damage | Very Good | 27 |
Shield Damage | Full | 30 |
Subsystem Damage | Poor | 10.5 |
Statistics - Prometheus D
Range | 900 m | |
Rate of Fire | 3.33 shots per second | |
Velocity | 450 ms-1 | |
Base Damage | 20 | |
Armor Damage | Good | 16 |
Shield Damage | Full | 20 |
Subsystem Damage | Poor | 7 |
Notes
Veteran Comments
There is much debate on which GTW-5 is better the Prometheus S or the GTW Prometheus, it is up to the user to decide. The Prometheus S has lower energy requirements, longer range, and more single hit damage than the GTW UD-8 Kayser, but consumes much more energy, has a slower firing rate, and is less efficient than the other standard FreeSpace 2 weapon, the GTW Subach HL-7. If you like firing very accurately, and don't care about fire rate as much, this is the perfect gun for you.
Ideal targets for the Prometheus are larger vessels, such as bombers, cruisers and corvettes. It does a great deal of hull damage. But because of its full shield damage value, it is extremely effective against bombers. As another note, the Prometheus of FS2 acts more like the Banshee of FS1, though with considerably better damage against hulls and lesser damage against shields.
Fires farther and faster, hits harder and penetrates shields better than the FS1 version, but pays with a slightly lower fire rate and greater energy consumption; in fact about all this and the GTW Prometheus have in common is superiority to the GTW Prometheus R.
One of the things I dislike about all Prometheus weapons is that they fire at a very slow rate. Even if I were given the option to use this over a Subach or a Mekhu in a stealth fighter, I'd rather use them than this.