Difference between revisions of "AF Kato"
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===Credits List=== | ===Credits List=== | ||
*Model by '''Bobbau''' | *Model by '''Bobbau''' | ||
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==Performance:== | ==Performance:== | ||
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| colspan=3| [[Unknown Missile]] | | colspan=3| [[Unknown Missile]] | ||
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+ | ===Veteran Comments=== | ||
+ | {{comment|The Kato is an interceptor, and should be treated as such. It is fast and fairly maneuverable, and has an extremely thin target profile. Though it seems very small and would therefore be hard to hit, the particular layout of the Kato makes it more vulnerable to cannon fire than it appears. The AI also tends to get trapped by the Kato's poor rate of roll and ends up showing you more of a target than might a similar fighter like an [[SF Astaroth|Astaroth]].}} | ||
==Download link:== | ==Download link:== |
Revision as of 20:04, 5 September 2008
All information related to the AF Kato is non-canon. |
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Back to User-made Ships |
AF Kato |
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Contents
Description:
Tech Room Description
"This odd fighter appears to be the Ancients' main space superiorty weapon. Where it has come from after the supposed genocide by the Shivans millenia ago is unknown to the Alliance. The Ancients' agenda is as mysterious as this fighter's odd design. It appears to be compatible with all Ancient weapons, and is extremely agile in combat. Ancient ships have no shields but are very heavily armored."
Credits List
- Model by Bobbau
Performance:
Statistics
Type | Space Superiority |
Manufacturer | Ancients |
Maneuverability | Excellent |
Max Velocity | 90.0 - 110.0 mps |
Max Afterburner Velocity | 140.0 mps |
Armor | Light |
Hitpoints | 1000 |
Shields | N/A |
Length | 16 m |
Armaments
Inferno Release 1 | |||
Bank | Guns | Standard Loadout | |
1st | 3 | Pharnec | |
2nd | 3 | Pharnec | |
Compatible Primaries | |||
Pharnec, APC, Razor, Scalpel, Acolyte, Maul, Quasar, Scyth, Hammer, Vampyre, |
Inferno Release 1 | ||
Bank | Capacity | Standard Loadout |
1st | 20 | Unknown Missile |
2nd | 20 | Unknown Missile |
Compatible Secondaries | ||
Unknown Missile |
Veteran Comments
Please read the Veteran Comments policy before editing this section.
The Kato is an interceptor, and should be treated as such. It is fast and fairly maneuverable, and has an extremely thin target profile. Though it seems very small and would therefore be hard to hit, the particular layout of the Kato makes it more vulnerable to cannon fire than it appears. The AI also tends to get trapped by the Kato's poor rate of roll and ends up showing you more of a target than might a similar fighter like an Astaroth.
Download link:
- Inferno Release 1: http://www.freespacemods.net/download.php?view.95
- Alternate: http://inferno.hard-light.net/R1.htm
- Direct File: http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe