Difference between revisions of "FighterKiller"

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The '''FighterKiller''' is a turret fired point defense weapon, encountered mostly in [[Portal:FreeSpace 1|FreeSpace 1]].
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The '''FighterKiller''' is a turret-fired point-defense weapon, encountered mostly in [[Portal:FreeSpace 1|FreeSpace 1]].
  
 
{{FS12_Weapons}}
 
{{FS12_Weapons}}
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The most annoying thing about the FighterKiller in FS1 was its tendency to knock your fighter for a loop; it does this much less often in FS2.}}
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The most annoying thing about the FighterKiller in FS1 was its tendency to knock your fighter for a loop; it does this much less often in FS2.
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FighterKillers are good to distract your attention a bit. While your HUD is ticking like hell, you'll be forced to take evasive action. On impact, the FighterKiller does medium damage.}}
  
 
[[Category:Weapon]]
 
[[Category:Weapon]]

Revision as of 21:30, 26 September 2008

The FighterKiller is a turret-fired point-defense weapon, encountered mostly in FreeSpace 1.

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


Tech Room Data

None available


Performance

Statistics (FS1)

Range 950 m
Reload time 8.0 s
Velocity 190 ms-1
Base Damage 100
Armor Damage Full 100
Shield Damage Good 80
Subsystem Damage Average 50
Shockwave Radius 0 m
Type: Aspect Seeking
View Cone: N / A
Minimum Lock Time: 2.0 s
Turn Rate (360 degrees): 1.0 s


Statistics(FS2)

Range 950 m
Reload time 8.0 s
Velocity 190 ms-1
Base Damage 100
Armor Damage Full 100
Shield Damage Good 80
Subsystem Damage Average 50
Shockwave Radius 20 / 40 m
Type: Aspect Seeking
View Cone: N / A
Minimum Lock Time: 2.0 s
Turn Rate (360 degrees): 1.0 s


Notes

Veteran Comments

Please read the Veteran Comments policy before editing this section.


It's a pretty good point defense in FreeSpace 1, but unlikely to actually bring down anything. By FreeSpace 2, however, it's hardly of any use.


The most annoying thing about the FighterKiller in FS1 was its tendency to knock your fighter for a loop; it does this much less often in FS2.


FighterKillers are good to distract your attention a bit. While your HUD is ticking like hell, you'll be forced to take evasive action. On impact, the FighterKiller does medium damage.