Difference between revisions of "Stars.tbl"
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Revision as of 08:40, 14 November 2005
Stars.tbl is used to define available background graphics, all the stars or suns that create colored light for the game and used debris animations.
Contents
General Format
- Stars.tbl consist of several sections
- Between different sections #End must be used
- Background graphics
- Defines the available background graphics (nebulas, planets, etc.)
- Stars
- Defines the stars
- Non-nebula debris
- Defines animation for non-nebula mode
- Nebula debris
- Defines animation for nebula mode
- #End
- Must be included to the end of the stars.tbl
Background graphics
- Background graphics use the names of their respective graphic files
- Background graphics can be defined in to different forms:
- $Bitmap:
- This entry type is used for transparent objects such as background nebulas
- Syntax: Name
- $BitmapX:
- This entry type is used for non transparent objects such as planets
- Syntax: Name
- $Bitmap:
Stars
- Stars are defined with several different parameters. All parameters must be present.
- $Sun:
- Defines the name of the used star
- Syntax: Name
- $SunGlow:
- Defines the graphics file used as a glow for the star
- Syntax: Name
- $SunRGBI:
- Defines the color of the sun as well as it's intensity
- Syntax: Value Value Value Value, (red, green, blue and intensity respectively)
- $Sun:
Non-nebula debris
- There must always be four (4) of these
- $Debris:
- Defines the animations used for the debris
- Syntax: Name
- $Debris:
Nebula debris
- There must always be four (4) of these
- $DebrisNeb:
- Defines the animations used for the debris
- Syntax: Name
- $DebrisNeb:
Sample
$Bitmap: dneb01 #end $Sun: SunWhite $Sunglow: Sunglow01 $SunRGBI: 1.0 1.0 1.0 1.0 #end $Debris: debris01 $Debris: debris02 $Debris: debris03 $Debris: debris04 #end $DebrisNeb: gas $DebrisNeb: gas $DebrisNeb: gas $DebrisNeb: gas #end #end