Difference between revisions of "GTW Banshee"
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| + | '''GTW-7 Banshee''' | ||
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{{FS12_Weapons}} | {{FS12_Weapons}} | ||
==Tech Room Data== | ==Tech Room Data== | ||
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==Veteran Comments== | ==Veteran Comments== | ||
| − | ''The Banshee's higher energy requirements and lower hull damage are, in general, not worth the added shield-stripping punch when compared to the Prometheus. At the very least the Banshee requires being paired with a more powerful antihull cannon.'' | + | ''The Banshee's higher energy requirements and lower hull damage are, in general, not worth the added shield-stripping punch when compared to the Prometheus. At the very least the Banshee requires being paired with a more powerful antihull cannon.''<br><br> |
| + | ''The only primary weapon with an actual value matched to it. Should be fun for those who want to calculate weapon powers.'' | ||
==Performance== | ==Performance== | ||
Revision as of 16:10, 12 January 2006
GTW-7 Banshee
Tech Room Data
An electromagnetic weapon - sends rapid pulses of exceptionally strong electromagnetic energy resulting in a 1.63 x 105 J blast that forces its way through any known shield technology and produces a dramatic shearing effect which quickly destroys the target ship's materials - named for the fact that in an atmosphere, the pulse creates an atmospheric disturbance similar to a quasi-human scream at 180 dB - uses up a tremendous amount of available ship energy - already, it is has been used by many GTA fighter aces and test pilots as a coup de grace, although such a use for this massively powerful offensive weapon is officially viewed as poor sportsmanship by the GTA.
The GTW-7's impressive anti-shielding capabilities make it the weapon of choice against the Shivans. The main limitation of this weapon is low weapons compatibility. It can only be fitted on a GTF Valkyrie or a GTF Hercules.
Veteran Comments
The Banshee's higher energy requirements and lower hull damage are, in general, not worth the added shield-stripping punch when compared to the Prometheus. At the very least the Banshee requires being paired with a more powerful antihull cannon.
The only primary weapon with an actual value matched to it. Should be fun for those who want to calculate weapon powers.
Performance
Statistics
| Range | 975 m |
| Rate of Fire | 2.5 / s |
| Velocity | 650 mps |
| Damage | 31 |
| Against Hullplating | Average |
| Against Shields | Excellent |
| Against Subsystems | Poor |