Difference between revisions of "TF Mustang Alpha"
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{{comment|Has been described as "a renamed Enceladus (from [[Inferno: Alliance|INFA]]) with different gun mounts". In TVWP the Alpha is an advanced pre-Great War space superiority fighter, for the most part superior to anything else. Its main challenger is the Kestrel, with its stronger armor and large countermeasure stores. | {{comment|Has been described as "a renamed Enceladus (from [[Inferno: Alliance|INFA]]) with different gun mounts". In TVWP the Alpha is an advanced pre-Great War space superiority fighter, for the most part superior to anything else. Its main challenger is the Kestrel, with its stronger armor and large countermeasure stores. | ||
+ | One handy feature of the Mustang Alpha in a dogfight is the tight mounting of its guns into the nose, almost along the centreline of the ship and just under the player's eye level, allowing the player to almost 'point and shoot' and target close-up shots much quicker than ships whose weapons are spaced more apart. | ||
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+ | Players used to relying on CMs to avoid secondariness will need to change habits with the Mustang Alpha, which only carries a maximum of two. Fortunately its relative manoeuvrability for a TVWP ship makes tight turns (and quick bursts from the afterburner if you can spare it) an effective replacement tactic. | ||
Though both models were based on the same original mesh, it is to be noted that the model used for the [[GTF Enceladus|Enceladus]] differs considerably from the one used to represent the Mustang Alpha.}} | Though both models were based on the same original mesh, it is to be noted that the model used for the [[GTF Enceladus|Enceladus]] differs considerably from the one used to represent the Mustang Alpha.}} |
Revision as of 23:00, 19 September 2010
All information related to the TF Mustang Alpha is non-canon. |
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Back to User-made Ships |
TF Mustang Alpha |
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Contents
Description:
TVWP Tech Room Description
The Mustang Alpha is one of the newest space fighters to be developed by the UNE, and it is quickly becoming the de facto standard throughout the solar system. Better armed and armored than the Falcon or the Shrike, it also boasts a more powerful reactor and a completely new sensor array of the kind previously seen only on much larger ship classes. These improvements make the Mustang Alpha a fierce foe to any who would challenge it in combat.
Credits List
- Model by Woomeister
Performance:
Statistics
Type | All-Purpose Fighter |
Manufacturer | Northrop-Grumman |
Maneuverability | High |
Max Velocity | 60.0 mps |
Max Afterburner Velocity | 80.0 mps |
Armor | Heavy |
Hitpoints | 300 |
Shields | N/A |
Length | 32 m |
Armaments
Default Statistics | |||
Bank | Guns | Capacity | Standard Loadout |
1st | 2 | 1.0 | P-16 |
1st | 2 | 1.0 | M-83 |
Compatible Primaries | |||
M-72, M-83, P-16, P-22, Nelson XD-5, Halberd, T-01 Trainer, T-07 Trainer, T-09 Trainer |
Default Statistics | ||
Bank | Capacity | Standard Loadout |
1st | 50 | Crossbow |
Compatible Secondaries | ||
Crossbow, Longbow, Lance, Ballista, Firestorm |
Veteran Comments
One handy feature of the Mustang Alpha in a dogfight is the tight mounting of its guns into the nose, almost along the centreline of the ship and just under the player's eye level, allowing the player to almost 'point and shoot' and target close-up shots much quicker than ships whose weapons are spaced more apart.
Players used to relying on CMs to avoid secondariness will need to change habits with the Mustang Alpha, which only carries a maximum of two. Fortunately its relative manoeuvrability for a TVWP ship makes tight turns (and quick bursts from the afterburner if you can spare it) an effective replacement tactic.
Though both models were based on the same original mesh, it is to be noted that the model used for the Enceladus differs considerably from the one used to represent the Mustang Alpha.