Difference between revisions of "Vulcan"
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− | {{Comment|It's the UEF's [[Subach]]. It's good for shooting down bombs, but not for real work. The availability of the [[Maul]] at the beginning of the campaign makes the Vulcan largely useless. If you have trouble aiming and prefer spraying though, the Vulcan might be to your liking.}} | + | {{Comment|It's the UEF's [[Subach]]. It's good for shooting down bombs, but not for real work. The availability of the [[Maul]] at the beginning of the campaign makes the Vulcan largely useless. If you have trouble aiming and prefer spraying though, the Vulcan might be to your liking. |
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+ | Unlike most GTA weapons and the [[Maul]], it's worth noting that the Vulcans you mount on your fighter fire their barrels in a cyclic pattern rather than firing all at once for discrete volleys. This means that instead of globs of gunfire like you might get with Kaysers, Subachs or Mauls, you get a long, constant stream of fire, which as noted is good for shooting down bombs. It also makes adjusting your aim easier. | ||
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+ | You'll definitely find it lacking for taking down the [[GTF Nyx]] or other heavyweight/next-gen fighters, but it more than suffices for the older strikecraft like the [[GTB Artemis]], [[GTF Hercules Mark II]] and [[GTF Myrmidon]] models that the GTA use fairly extensively in BP. Strongly recommend pairing the Vulcan with [[Hellfire Missile]]s if you're going to be tangling with heavier fighters and don't want to use Mauls.}} | ||
[[Category:Blue Planet weapons]] | [[Category:Blue Planet weapons]] |
Revision as of 10:14, 12 November 2010
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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Contents
Description
Blue Planet Tech Room Description
A Shekar-Johnson Weapons product, produced for a Fleet Systems requirement for a cheap, modular intercept weapon during the Isolation. Commissioned as the SCWS-1 Vulcan. Light repeating plasma weapon, excellent at intercepting warheads. Pilots must track and sustain fire on shielded targets. Produced widely across the solar system and even back-engineered and reproduced in the Gaian Effort's Kuiper installations.
Performance
Statistics
Range | 1000 m | |
Rate of Fire | 5.00 shots per second | |
Velocity | 1000 ms-1 | |
Base Damage | 14 | |
Armor Damage | 1.0x | 14 |
Shield Damage | 1.0x | 14 |
Subsystem Damage | 0.3x | 4.2 |
Notes
Veteran Comments
Unlike most GTA weapons and the Maul, it's worth noting that the Vulcans you mount on your fighter fire their barrels in a cyclic pattern rather than firing all at once for discrete volleys. This means that instead of globs of gunfire like you might get with Kaysers, Subachs or Mauls, you get a long, constant stream of fire, which as noted is good for shooting down bombs. It also makes adjusting your aim easier.