Difference between revisions of "Get-damage-caused"
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(Created page with " Get damage caused (Status operator) Returns the amount of damage one or more ships have done to a ship. Takes 2 or more arguments... 1: Ship that has been damaged. 2: N…") |
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==Notes== | ==Notes== | ||
This returns the amount of damage (in percentage) done relative to the ship's default hitpoints. A ship with 1000 default hitpoints will return ''10'' if 100 points of damage were applied. If you raise the ship's hitpoints to 2000 in FRED (Ship Editor --> Special Hitpoints), then 100 points of damage will return ''10'' again, though the actual damage is 5%. | This returns the amount of damage (in percentage) done relative to the ship's default hitpoints. A ship with 1000 default hitpoints will return ''10'' if 100 points of damage were applied. If you raise the ship's hitpoints to 2000 in FRED (Ship Editor --> Special Hitpoints), then 100 points of damage will return ''10'' again, though the actual damage is 5%. | ||
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+ | [[Category:SCP SEXPs]] |
Latest revision as of 16:00, 15 March 2011
Get damage caused (Status operator) Returns the amount of damage one or more ships have done to a ship. Takes 2 or more arguments... 1: Ship that has been damaged. 2: Name of ships that may have damaged it.
Notes
This returns the amount of damage (in percentage) done relative to the ship's default hitpoints. A ship with 1000 default hitpoints will return 10 if 100 points of damage were applied. If you raise the ship's hitpoints to 2000 in FRED (Ship Editor --> Special Hitpoints), then 100 points of damage will return 10 again, though the actual damage is 5%.