Difference between revisions of "Source render"
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Latest revision as of 08:35, 13 February 2006
Summary
Contains low-level routines for handling 3d graphics primitives. Called from graphics, ui code etc.
Major Classes/Functions/Structs
Class/Group/Struct | Method/Function/Element | Notes |
---|---|---|
g3_* functions | g3_start_frame() / g3_start_frame_func() | Starts the render frame. |
g3_draw_poly() | Draws a textured polygon. Called from graphics, model and object code (eg. nebula, warp points, weapons etc.) | |
g3_draw_line() | Draws a line in 3d. Used to show grids etc. | |
g3_draw_bitmap() | Draws a 2d bitmap at a point 3d. Used for particle effects etc. |