Difference between revisions of "EASD Nemesis"
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[[Image:NuMesisWIKI.JPG|thumb|right|480px|Second HTL EASD Nemesis with PBR textures.]] | [[Image:NuMesisWIKI.JPG|thumb|right|480px|Second HTL EASD Nemesis with PBR textures.]] | ||
− | Famous for its nanojumps, the '''EASD ''Nemesis''''' is the flaghship of the [[Earth Alliance]]. It is a massive superdestroyer armed to the teeth with powerful beam cannons | + | Famous for its nanojumps, the '''EASD ''Nemesis''''' is the flaghship of the [[Earth Alliance]]. It is a massive superdestroyer armed to the teeth with powerful beam cannons. In [[Inferno Nostos]] is acquired additional railgun batteries. |
==Description:== | ==Description:== | ||
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===Credits List=== | ===Credits List=== | ||
− | * Original model by ''' | + | * Original model by '''Woomeister''' |
* '''First HTL version''' | * '''First HTL version''' | ||
− | ** Model by '''Moonred''' textured by '''Rampage''' | + | ** Model by '''Moonred''' textured by '''Rampage''' using tilemaps by '''FSK''' |
* '''Second HTL version''' | * '''Second HTL version''' | ||
** Model and textures by '''Nyctaeus''' | ** Model and textures by '''Nyctaeus''' | ||
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===Name origin=== | ===Name origin=== | ||
− | + | In ancient Greek religion, Nemesis is the goddess of vengeance, justice and destiny. She was responsible for enacting retribution against those who succumb to hubris (arrogance before the gods). | |
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==Performance:== | ==Performance:== | ||
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|- align="center" | |- align="center" | ||
| colspan=2 style="background:#351515;"| '''Inferno R1''' | | colspan=2 style="background:#351515;"| '''Inferno R1''' | ||
− | | colspan=2 style="background:# | + | | colspan=2 style="background:#800040;"| '''Inferno: Nostos''' |
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|- align="center" | |- align="center" | ||
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| style="width:120px" |Turret Type | | style="width:120px" |Turret Type | ||
| style="width:60px" |Amount | | style="width:60px" |Amount | ||
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| EA Turret | | EA Turret | ||
| 5 | | 5 | ||
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| [[Heavy Flak]] | | [[Heavy Flak]] | ||
| 4 | | 4 | ||
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| Hell Fire | | Hell Fire | ||
| 6 | | 6 | ||
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| EA RFT | | EA RFT | ||
| 8 | | 8 | ||
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| Stinger | | Stinger | ||
| 8 | | 8 | ||
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| SSilver | | SSilver | ||
| 1 | | 1 | ||
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| BSilv | | BSilv | ||
| 9 | | 9 | ||
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| BFSilv | | BFSilv | ||
| 7 | | 7 | ||
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Revision as of 13:14, 18 July 2019
Famous for its nanojumps, the EASD Nemesis is the flaghship of the Earth Alliance. It is a massive superdestroyer armed to the teeth with powerful beam cannons. In Inferno Nostos is acquired additional railgun batteries.
Contents
Description:
Inferno R1 Description
The Nemesis is the flagship of the Earth Alliance. An awesome superdestroyer, she dwarfs most capital ships in both the GTVA and EA. Extremely well armed and armored, she also carries her own elite fighter squadrons. She is frequently seen around the Sol Gate, guarding the installation with her multitude of super-heavy beam cannons. The EA maintains the Nemesis as its command ship.
Inferno Nostos Description
Credits List
- Original model by Woomeister
- First HTL version
- Model by Moonred textured by Rampage using tilemaps by FSK
- Second HTL version
- Model and textures by Nyctaeus
Name origin
In ancient Greek religion, Nemesis is the goddess of vengeance, justice and destiny. She was responsible for enacting retribution against those who succumb to hubris (arrogance before the gods).
Performance:
Statistics
Type | Superdestroyer |
Manufacturer | Earth Alliance |
Maneuverability | N/A |
Yaw, Pitch, Roll | 15.0 s |
Max Velocity | N/A ms-1 |
Max Afterburner Velocity | N/A ms-1 |
Armor | 750000 |
Hitpoints | N/A |
Shields | N/A |
Length | {{{10}}} m |
Armaments
Inferno R1 | Inferno: Nostos | ||
Turret Type | Amount | Turret Type | Amount |
EA Turret | 5 | ||
Heavy Flak | 4 | ||
Hell Fire | 6 | ||
EA RFT | 8 | ||
Stinger | 8 | ||
SSilver | 1 | ||
BSilv | 9 | ||
BFSilv | 7 |
Veteran Comments
The Nemesis is in the class of ships that are difficult to fight against due to sheer size and damage-absorbative potential. It is also, dare I say it, one of the coolest-looking Terran craft to ever grace a FreeSpace mod. There are a couple spots near the tower where the Stingers can't get you, I found one pretty rapidly in INFR1, because they can't make the turn. However, there's not all that much you can knock out from those safe areas, so duck in and out of them using them to recharge your shields when necessary.
- Inferno: Nostos Release thread | Hard-light forums