Difference between revisions of "Template:Secondary weapon"
From FreeSpace Wiki
m (still testing) |
(Attempted to add provisions for No Dumbfire.) |
||
Line 78: | Line 78: | ||
'''Additional properties''' | '''Additional properties''' | ||
− | *Weapon is a missile weapon [[Weapons.tbl|(Secondary weapon)]]{{#if: {{{bomb|}}}|*Weapon is marked as a bomb [[Weapons.tbl#.22Bomb.22|(Bomb)]]}}{{#if: {{{huge|}}}|*Weapon is capable of easily damaging even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]}}{{#if: {{{big_ship|}}}|*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]}}{{#if: {{{same_turret_cooldown|}}}|*Weapon refire rate is the same on all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]}}<noinclude> | + | *Weapon is a missile weapon [[Weapons.tbl|(Secondary weapon)]]{{#if: {{{bomb|}}}|*Weapon is marked as a bomb [[Weapons.tbl#.22Bomb.22|(Bomb)]]}}{{#if: {{{huge|}}}|*Weapon is capable of easily damaging even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]}}{{#if: {{{big_ship|}}}|*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]}}{{#if: {{{same_turret_cooldown|}}}|*Weapon refire rate is the same on all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]}}{{#if: {{{no_dumbfire|}}}|*Weapon must be locked onto the target in order to be fired [[Weapons.tbl#.22No Dumbfire.22|(No Dumbfire)]]}}<noinclude> |
== Usage == | == Usage == | ||
<pre>{{Secondary_weapon | <pre>{{Secondary_weapon | ||
− | |table_style = | + | |table_style = |
|name = | |name = | ||
|range = | |range = | ||
− | |reload = | + | |reload = |
− | |velocity = | + | |velocity = |
− | |damage = | + | |damage = |
|armor_damage = | |armor_damage = | ||
− | |shield_damage = | + | |shield_damage = |
− | |subsystem_damage = | + | |subsystem_damage = |
− | |homing_type = | + | |homing_type = |
− | |homing_cone = | + | |homing_cone = |
− | |homing_min_time = | + | |homing_min_time = |
− | |homing_turn = | + | |homing_turn = |
− | |hitpoints = | + | |hitpoints = |
− | |bomb = | + | |bomb = |
− | |huge = | + | |huge = |
− | |big_ship = | + | |big_ship = |
− | |same_turret_cooldown = | + | |same_turret_cooldown = |
+ | |no_dumbfire = | ||
}} | }} | ||
</pre> | </pre> |
Revision as of 05:56, 22 June 2020
Name | {{{name}}} |
Additional properties
- Weapon is a missile weapon (Secondary weapon)
Usage
{{Secondary_weapon |table_style = |name = |range = |reload = |velocity = |damage = |armor_damage = |shield_damage = |subsystem_damage = |homing_type = |homing_cone = |homing_min_time = |homing_turn = |hitpoints = |bomb = |huge = |big_ship = |same_turret_cooldown = |no_dumbfire = }}
Entries in actual page do not have to follow the same order.