Difference between revisions of "GTB Callisto"
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===Veteran Comments=== | ===Veteran Comments=== | ||
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− | + | ''Particularly notable for its early showcase of what would later be known as the "Maxim Strike" in [[Blue Planet]]. In INFA, during the attack on the Leander, most of the damage caused to the destroyer will not come from bombs, but instead from the Rippers on the continually respawning Callisto wings. Expect to restart the mission often - Callistos themselves are easier to shoot down than a Medusa, but their attacks on your ships are nothing to laugh at.}} | |
==Download link:== | ==Download link:== | ||
Inferno Alliance: http://www.freespacemods.net/download.php?view.94 | Inferno Alliance: http://www.freespacemods.net/download.php?view.94 |
Latest revision as of 02:10, 5 February 2021
All information related to the GTB Callisto is non-canon. |
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Back to User-made Ships |
GTB Callisto |
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Contents
Description:
Tech Room Description
The Callisto is the new strike bomber of the fleet. A bomber in between the Apollyon and Medusa, the Callisto can make runs against any type of capital ship however it is not as effective against fighters as the Athena. It has a defensive turret to assist in taking out hostile fighters.
Credits List
- Model by Woomeister
Performance:
Statistics
Type | Strike Bomber |
Manufacturer | Dynamic Metamer |
Maneuverability | Average |
Max Velocity | 55.0 - 75.0 mps |
Max Afterburner Velocity | 110.0 mps |
Armor | Medium |
Hitpoints | 320 |
Shields | 600 |
Length | 38 m |
Armaments
Default Statistics | ||
Bank | Guns | Standard Loadout |
1st | 2 | Ripper |
Compatible Primaries | ||
Avenger, Avenger II, Shrieker, Mace, Prometheus, Ripper |
Default Statistics | ||
Bank | Capacity | Standard Loadout |
1st | 110 | Phoenix V |
2nd | 110 | Hellstorm |
Compatible Secondaries | ||
Hunter, Fury, Hornet, Interceptor, MX-50, Penetrator, Phoenix V, Hellstorm |
Default Statistics | |
Turret Type | Amount |
Banshee-R | 1 (x2) |
Veteran Comments
Please read the Veteran Comments policy before editing this section.
Particularly notable for its early showcase of what would later be known as the "Maxim Strike" in Blue Planet. In INFA, during the attack on the Leander, most of the damage caused to the destroyer will not come from bombs, but instead from the Rippers on the continually respawning Callisto wings. Expect to restart the mission often - Callistos themselves are easier to shoot down than a Medusa, but their attacks on your ships are nothing to laugh at.
Download link:
Inferno Alliance: http://www.freespacemods.net/download.php?view.94