Difference between revisions of "GTM Phoenix V"
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==Tech Room Data== | ==Tech Room Data== | ||
All-aspect seeking - same tracking system as the Interceptor - large payload (50 Kt), but slower than the Interceptor - one of the best fire-and-forget missiles ever developed - many fighter pilots within the GTA regard the Phoenix V as the weapon of choice against high value, heavily defended targets.<br><br> | All-aspect seeking - same tracking system as the Interceptor - large payload (50 Kt), but slower than the Interceptor - one of the best fire-and-forget missiles ever developed - many fighter pilots within the GTA regard the Phoenix V as the weapon of choice against high value, heavily defended targets.<br><br> |
Revision as of 08:50, 23 June 2006
GTM Phoenix V
File:Phoenix 320x240.jpg |
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The GTM Phoenix V |
Tech Room Data
All-aspect seeking - same tracking system as the Interceptor - large payload (50 Kt), but slower than the Interceptor - one of the best fire-and-forget missiles ever developed - many fighter pilots within the GTA regard the Phoenix V as the weapon of choice against high value, heavily defended targets.
The number one bomber killer in our arsenal, this is the single most damaging missile that can be equipped on a fighter craft. The longer lock time and slower speed make it less of a dogfight weapon and more of an anti- bomber warhead. It's extra damage against shields makes it especially useful against the Shivan bombers.
Veteran Comments
This weapon has enormous stopping power, not usually enough to kill most bombers but close. The Phoenix V also has excellent range (for Freespace 1). Typically this weapon is an anti-bomber warhead, but under in some cases (A Failure to Communicate) it can be used effectively to destroy fast maneuverable targets such as SF Dragons.
Performance
Statistics
Range | 1750 m |
Rate of Fire | 1 / 5 s |
Velocity | 175 mps |
Damage | 350 |
Against Hullplating | Excellent |
Against Shields | Average |
Against Subsystems | Good |
Shockwave Radius | 10 m / 30 m |
Homing System | Aspect Seeking |
Minimum Lock Time | 3.5 s |
Turn Rate | 3.0 s |