Difference between revisions of "GTF Valkyrie"
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Revision as of 04:56, 30 August 2006
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The GTF Valkyrie |
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Contents
Description:
FS1 Tech Room Description
Using the old GTF Angel Scout Fighter as a template, the GTA created the Valkyrie Interceptor Fighter. It has two additional engines, as well as an additional set of primary hardpoints. This makes the Valkyrie the best bomber interceptor in the fleet. Its speed is unmatched in the GTA, and its maneuverability is above average. Its only drawbacks are a small secondary payload and weak hull.
Developer Notes
High speed recon and bomber-intercept fighter. Offers high weapon compatibility and payload.
Veteran Comments
The Valk does its job, and does it well, but when asked to perform in another role it turns out to be disturbingly fragile. If the mission calls for extended dogfighting or attacking transports or military capital craft, you're probably going to want something sturdier.
Performance:
Statistics
Type | Interceptor |
Manufacturer | Han-Roland Corp. |
Manuverability | Good |
Max Velocity | 85.0 - 100.0 mps |
Max Afterburner Velocity | 165.0 mps |
Armor | Medium |
Hitpoints | 240 |
Shields | 350 |
Length | 21 m |
Armaments
Freespace 1 | ||
Bank | Guns | Standard Loadout |
1st | 2 | ML-16 Laser |
2nd | 2 | Prometheus |
Compatible Primaries | ||
ML-16 Laser, Disruptor, Avenger, Prometheus, Banshee, Leech Cannon, S-Breaker |
Freespace 1 | ||
Bank | Capacity | Standard Loadout |
1st | 60 | MX-50 |
Compatible Secondaries | ||
MX-50, D-Missile, Fury, Hornet, Interceptor, Phoenix V, EM Pulse, Cluster Bomb |