Difference between revisions of "...But Hate the Traitor"
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==Walkthrough== | ==Walkthrough== | ||
− | As the mission begins, you are presented with a small cargo depot. Stop your engines and do not attack the sentry guns. The sentry guns can inflict damage on the NTF fighters shield. An Elysium jumps in, a civilian ship. You will be given the order to destroy it. Do not follow these orders. If you do, even though the mission will not end immediatly, when you return there will be problems. | + | As the mission begins, you are presented with a small cargo depot. Stop your engines and do not attack the sentry guns. The sentry guns can inflict damage on the NTF fighters shield. If you want, you can go for the cargo kills, but that will proove difficult, because the sentrys use flails and push you back, hard. An Elysium jumps in, a civilian ship. You will be given the order to destroy it. Do not follow these orders. If you do, even though the mission will not end immediatly, when you return there will be problems. |
Either way, you will trigger the other ships of your wing to attack. The best method from a purely practical standpoint is to ignore the Elysium and park yourself directly behind the other ships of your wing so you can tear them to shreds with minimum effort once they go hostile. | Either way, you will trigger the other ships of your wing to attack. The best method from a purely practical standpoint is to ignore the Elysium and park yourself directly behind the other ships of your wing so you can tear them to shreds with minimum effort once they go hostile. |
Revision as of 22:02, 24 January 2007
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SOC LOOP 1, MISSION 3
Fighter squadron: 134th Barracudas
Description: You will help the NTF with a raid on GTVA cargo depot.
Background
Snipes has been reassigned, and now you have no SOC contact. What's worse: you have been recognised as a traitor.
Walkthrough
As the mission begins, you are presented with a small cargo depot. Stop your engines and do not attack the sentry guns. The sentry guns can inflict damage on the NTF fighters shield. If you want, you can go for the cargo kills, but that will proove difficult, because the sentrys use flails and push you back, hard. An Elysium jumps in, a civilian ship. You will be given the order to destroy it. Do not follow these orders. If you do, even though the mission will not end immediatly, when you return there will be problems.
Either way, you will trigger the other ships of your wing to attack. The best method from a purely practical standpoint is to ignore the Elysium and park yourself directly behind the other ships of your wing so you can tear them to shreds with minimum effort once they go hostile.
Unfortunatly, to make matters worse, it seems your jump drive has failed. You will need to take out the ships before it comes back online.
This is a pure dogfight mission, and your goal is simply to outlast the NTF fighters; not just your wing but others will arrive as well.
You will recieve no information on Snipes after the mission.