Difference between revisions of "Sync"
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[[Transcend]] is set in the same universe as Sync, but does not appear to be a chapter of the Sync storyline. | [[Transcend]] is set in the same universe as Sync, but does not appear to be a chapter of the Sync storyline. | ||
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+ | ==Comments== | ||
+ | ''Excellent campaign, mission design was mind-blowing. It achieved a sense of spookiness, which is rare in any FreeSpace mod. Despite having nearly no mods, it's no reason to skip this one. Play it; highly recommended.'' | ||
==Related Links== | ==Related Links== |
Revision as of 11:11, 9 April 2007
Contents
General Info
Released: 15th December 2004
Author: Ransom Arceihn
Missions: 39
Mods included:
StratComm's Hedetet
SCP Required
Story
It is the year 2364. Two years ago, your team saw a mysterious ship while escorting a convoy through uncharted systems. Now, the reappearance of the strange craft heralds the discovery of a dangerous device, and awakens something which should never be disturbed... So close and yet so far from your home, something sinister stalks you among the graveyard of the stars. Can you escape in time?
Author's Note: Good God that description is terrible.
Sync is the first chapter of a three-part story.
Sync lacks any sort of introduction. The first mission abruptly drops you into a nebula defending a corvette named Tether from mysterious pirates.
Transcend is set in the same universe as Sync, but does not appear to be a chapter of the Sync storyline.
Comments
Excellent campaign, mission design was mind-blowing. It achieved a sense of spookiness, which is rare in any FreeSpace mod. Despite having nearly no mods, it's no reason to skip this one. Play it; highly recommended.