Difference between revisions of "Hardware Transformation and Lighting"

From FreeSpace Wiki
Jump to: navigation, search
Line 1: Line 1:
'''Hardware Transformation and Lighting''' is a feature in [[FreeSpace Open]] that allows users to use high-polygon models in game. The engine also speeds up gameplay, thus the slowdown the higher-quality models would normally cause becomes inconspicuous.
+
'''Hardware Transformation and Lighting''', or HTL as it is commonly abbreviated, is a technique where certain calculations involved in the rendering (drawing) of the screen, such as lighting, are handled by your on-board video card (hardware) instead of being processed by your CPU (sometimes considered software rendering).  
  
Harware Transformation and Lighting, or HTL as it is commonly abbreviated, is a technique where certain calculations involved in the rendering (drawing) of the screen, such as lighting, are handled by your on-board video card (hardware) instead of being processed by your CPU (sometimes considered software rendering).  
+
It is the feature in [[FreeSpace Open]] that allows users to use high-polygon models in game. For most users, this also speeds up gameplay by taking much of the load off of the CPU. Thus the slowdown the higher-quality models would normally cause becomes inconspicuous.
 
[[Category:Source Code Project]]
 
[[Category:Source Code Project]]
 
[[Category:Acronyms]]
 
[[Category:Acronyms]]
 
{{stub}}
 
{{stub}}

Revision as of 02:49, 25 April 2007

Hardware Transformation and Lighting, or HTL as it is commonly abbreviated, is a technique where certain calculations involved in the rendering (drawing) of the screen, such as lighting, are handled by your on-board video card (hardware) instead of being processed by your CPU (sometimes considered software rendering).

It is the feature in FreeSpace Open that allows users to use high-polygon models in game. For most users, this also speeds up gameplay by taking much of the load off of the CPU. Thus the slowdown the higher-quality models would normally cause becomes inconspicuous.