Difference between revisions of "GTF Apollo"
Line 28: | Line 28: | ||
**''[[Technical_Terms_and_Definitions#Default FS1 Primaries|Default FS1 Primaries]]'' - "Avenger" "ML-16 Laser" | **''[[Technical_Terms_and_Definitions#Default FS1 Primaries|Default FS1 Primaries]]'' - "Avenger" "ML-16 Laser" | ||
**''[[Technical_Terms_and_Definitions#Max Weapon Energy|Max Weapon Energy]]'' - 100.0 | **''[[Technical_Terms_and_Definitions#Max Weapon Energy|Max Weapon Energy]]'' - 100.0 | ||
− | *''[[Technical_Terms_and_Definitions#Missile Banks]]'' - 2 | + | *''[[Technical_Terms_and_Definitions#Missile Banks|Missle Banks]]'' - 2 |
**''[[Technical_Terms_and_Definitions#Allowed FS1 Secondaries|Allowed FS1 Secondaries]]'' - "MX-50" "D-Missile" "Fury" "Interceptor" "Hornet" "EM Pulse" "Cluster Bomb" | **''[[Technical_Terms_and_Definitions#Allowed FS1 Secondaries|Allowed FS1 Secondaries]]'' - "MX-50" "D-Missile" "Fury" "Interceptor" "Hornet" "EM Pulse" "Cluster Bomb" | ||
**''[[Technical_Terms_and_Definitions#Default FS1 Secondaries|Default FS1 Secondaries]]'' - "MX-50" "MX-50" | **''[[Technical_Terms_and_Definitions#Default FS1 Secondaries|Default FS1 Secondaries]]'' - "MX-50" "MX-50" |
Revision as of 21:25, 12 June 2005
http://www.volition-inc.com/fs/images/spacecraft/gtf-apollo.jpg
Contents
Fighter Statistics
- Type - Space Superiority
- Manufacturer - Han-Roland Corp.
- Manuverability - Fair
- Rotation Damping - 0.35
- Max Velocity - 0.0, 0.0, 60.0
- Max Oclk Speed - 82.0
- Rotation Time - 3.2, 3.2, 6.0
- Rear Velocity - 0.0
- Forward Acceleration - 3.0
- Forward Deceleration - 1.50
- Slide Acceleration - 0.0
- Slide Deceleration - 0.0
- Afterburner Equiped
- Max Afterburner Velocity - 0.0, 0.0, 140.0
- Afterburner Fuel - 300.0
- Afterburner Burn Rate - 50.0
- Afterburner Recharge Rate - 25.0
- Armor - Medium
- Power Output - 2.0
- Length - 21 m
Fighter Armaments
- Gun Mounts - 4
- Allowed FS1 Primaries - "ML-16 Laser" "Disruptor" "Flail" "Avenger" "Prometheus" "Leech Cannon" "S-Breaker"
- Default FS1 Primaries - "Avenger" "ML-16 Laser"
- Max Weapon Energy - 100.0
- Missle Banks - 2
- Allowed FS1 Secondaries - "MX-50" "D-Missile" "Fury" "Interceptor" "Hornet" "EM Pulse" "Cluster Bomb"
- Default FS1 Secondaries - "MX-50" "MX-50"
- Secondary Capacity - 40,40
- Countermeasures - 25
FS1 Tech Room Description
The Apollo is the most common GTA fighter. It is highly versatile and can perform multiple roles, including space superiority, interception and assault.
Developer Notes
Original space superiority of the GTA fleet. Highly versatile, often doubles as assault type. Low weapon compatibility.
Veteran Comments
GTF Apollo: This ship is vastly underrated. There is a general consensus among the FS2 community that the Apollo is worthless once you meet the Shivans. That's not true. The Apollo may not be terribly maneuverable and is on the slow side, but it is relatively durable and its guns are very well-placed. It can't carry the Phoenix V or Banshee, but it does carry the Prometheus, so weapons compatiility isn't as bad as many people think. The Apollo is best when you need a jack-of-all trades: it has better missile capacity and armor than the Valkyrie and Ulysses and more maneuverability and speed than a Herc. It's tied with the Herc as my favorite ship.