Source bmpman
From FreeSpace Wiki
Contains high-level routines for loading & manipulating 2d graphics files, in .tga, .jpg, .dds, or .pcx format.
Major Classes/Functions/Structs
Class/Group/Struct | Method/Function/Element | Notes |
---|---|---|
bm_* functions | bm_load() | Loads a graphic from a file. Used all over the place (UI, effects etc) |
bm_create() | Allocates memory space for a bitmap (eg. for animations, or where a graphic is created in memory rather than loaded). |