AAAf

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Anti-fighter beam (friendly) is the basic beam used by the Terrans and the Vasudans in the FreeSpace 2 to defend capital ships against fighters

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


Description

Basic Terran and Vasudan anti-fighter beam weapon

Performance

Statistics

Range 1 500 m
Recharge Time 5.5 s
Beam Lifetime 2.5 s
Type: Anti fighter
Shots 3
Damage per second 77
Damage per second (sustained) 193 (total)
Damage per pulse {{{8}}}


Notes

Veteran Comments

Please read the Veteran Comments policy before editing this section.


These beams can be very, very deadly, if they hit you they don't worry about your shields, they go right to your armor and subsystems. Even if the beam doesn't kill you, it can easily take out your subsystems.

AAA beams are effectively impossible to consciously dodge. If it shoots at you, it WILL hit with at least one of the three pulses it fires in quick succession. If you're unlucky, more than one. There's just no way around it... save one. They do actually miss on rare occasions. You must be presenting the turret no movement across its field of view, so you may be directly closing, stopped, or directly headed away, and the firing ship needs to be stopped. Very rarely in this situation the beam will just shoot around you. But don't expect this to save you in a tight spot, because it's much more likely to just skewer you.

This weapon is your worst nightmare. Even a single hit can do extreme damage to you, possibly kill you outright. Make note of AAA emplacements on NTF capital ships and stay the hell out of their firing arc.

A lot of the times, a capital ship would try to finish off another capital ship using the same weapon. However, I would say it is totally useless. A good example would be the mission where the Psamtik engaged a Fenris and a Levi. The cruisers were doing quite some damage to the Psamtik before they went down. To sum up, when used against a fighter: Deadly. Used against a capital ship: Useless.

These are also quite good against bombs, thanks to their long range.