EAB Peregrine
All information related to the EAB Peregrine is non-canon. |
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Contents
Description:
INFR1 Tech Room Description
The Earth Alliance's medium bomber, the Peregrine, is a multirole craft that can engage slower fighters, bombers, and capital ships. Although the Peregrine excels at neither of those first two scenarios, her capacity for capital ship attack slightly exceeds that of the Danaus.
Inferno Nostos Description
The Earth Alliance's medium bomber, the Peregrine, is a well-specified craft that can engage other bombers, non-combatants and capital ships alike. Always at the heart of any EA assault, the Peregrine has time and again proven its abilities against countless GTVA warships. Hostile Peregrines should ideally be neutralised before they get into torpedo range, and certainly before they get into gun range as their Ripper cannons can severely damage unshielded ships at close range.
Credits List
- Model by Aldo
- First HTL version
- Model and textures by Rampage
- PBR version
- Model by Rampage and Nyctaeus with textures by Nyctaeus
- Based on Altantean Federation fighters by CGPitbull from Solaris mod.
Performance:
Statistics
Type | Strike Bomber |
Manufacturer | Earth Alliance |
Maneuverability | Average |
Max Velocity | 75.0 - 90.0 mps |
Max Afterburner Velocity | 110.0 mps |
Armor | Heavy |
Hitpoints | 350 |
Shields | 800 |
Length | 37 m |
Armaments
Default Statistics | Inferno: Nostos | ||||
Bank | Guns | Standard Loadout | Bank | Guns | Standard Loadout |
1st | 3 | Avenger T2 | 1st | 2 | Ripper |
2nd | 2 | Prom ADV | 2nd | 2 | Avenger II |
Compatible Primaries | Compatible Primaries | ||||
Subach HL-12, Avenger T2, Mace, Prom ADV, Ripper | Avenger II, Shrieker, Ripper |
Default Statistics | Inferno: Nostos | ||||
Bank | Capacity | Standard Loadout | Bank | Capacity | Standard Loadout |
1st | 80 | Hell Storm | 1st | 100 | Hellstorm |
2nd | 100 | Eviscerator | |||
Compatible Secondaries | Compatible Secondaries | ||||
Trident, Sniper, Hornet, Stinger, Stiletto III, Hell Storm, Defender, Fire Storm | Hunter, Stinger, Penetrator, Eviscerator, Hellstorm, Hellstorm X, Hellfire |
Veteran Comments
Neither the original nor both upgraded iterations are dangerous opponents. Mediocre armor and shielding will provide it few more seconds of life before it die from focused fire. PBR rework is equipped with turret, but it does not add much to it's survivability. All three iterations share very flat profile, making Peregrine hard to hit from front, back and flanks so approach it from top or below to compensate ridiculously large target profile. Although Peregrine is Medusa equivalent in EA fleet, the bomber is much faster and it's capable of reaching it's target very quickly if left ignored or unnoticed.
Peregrine is completely different story if handled by hand of skilled player. Both reworks improve absolutely terrible placement of primary firepoints. 2019 PBR rework has phenomenal primary weapons setup, with six firepoints arranged very close to the center. Peregrine excels at disarming critical subsystems and turrets of large targets using Ripper cannon. High top speed for a bomber was already noted, but Peregrine comes with surprising dose of maneuverability, making it capable of limited dogfighting. It's overally very balanced craft of liberal and versatile nature, but suffers badly from AI stupidity.
Download link:
- http://sectorgame.com/f2s/downloads.php?action=downloads&id=114
- Inferno Release 1: http://www.freespacemods.net/download.php?view.95
- Inferno: Nostos