GTW Prometheus S
The GTW-5 Prometheus (standard) Cannon cannon is one of the best-known weapons of the GTVA. Originally developed during the first Great War, it was temporarily retired due to shortages of critical materials. With the development of gas-mining vessels to extract these materials from nebular clouds, this popular design has been recommissioned.
The Prometheus S is an excellent weapon, boasting high hull damage, high shield damage, and very good range. Almost every fighter and bomber in the Terran and Vasudan catalogs mount this gun. Disadvantages include a moderate-to-high energy usage, and a relatively slow rate of fire that requires patience and marksmanship to line up shots.
Still, the pros outweight the cons. If you're not sure what to take, and this weapon is available, it's a solid choice and proven performer.
Tech Room Data
The original GTW-5 Prometheus S was removed from service when the link to Earth was lost and the GTVA was unable to obtain sufficient quantities of argon (a required element in the Prometheus's power-generation module). Recent deployment of Anuket and Zephyrus gas miners has enabled us to resume production of the GTW-5 Prometheus S. The S-type is a minor variant of the original Prometheus laser cannon. The S-type's faster recharge cycle and lower energy drain cause many pilots to prefer it over the R variant.
Veteran Comments
For some reason (probably balancing) many of the origional Prometheus' stats were changed for FS2, making it a weaker weapon in many respects.
There is much debate on which GTW-5 is better the Prometheus S or the GTW Prometheus, it is up to the user to decide. The Prometheus S has lower energy requirements, longer range, and more single hit damage than the GTW UD-8 Kayser, but consumes much more energy, has a slower firing rate, and is less efficent then the other standard Freespace 2 weapon, the GTW Subach HL-7. If you like firing very accuratly, and don't care about fire rate as much, this is the perfect gun for you.
Performance
Statistics
Range | 1500 m |
Rate of Fire | 2.86 / s |
Velocity | 750 mps |
Damage | 30 |
Against Hullplating | Very Good |
Against Shields | Excellent |
Against Subsystems | Poor |