Game settings.tbl
From FreeSpace Wiki
Revision information.....
- FSO Revision: 8624
Note: Please update the version when the page is updated. If your edit had nothing to do with new code entries then please do not edit the version
- The game_settings.tbl file defines options that can be changed globally.
This table is one of the Modular Tables and can be extended with xxx-mod.tbm
Campaign Settings
Begins with #CAMPAIGN SETTINGS
$Default Campaign File Name:
- Defines which campaign will be selected by default for new pilots.
- Do not include the file extension.
- Syntax: String
HUD Settings
Begins with #HUD SETTINGS
$Directive Wait Time:
- Defines how long the game will wait before displaying a directive.
- In milliseconds.
- Syntax: Integer
$Cutscene Camera Diables HUD:
- Switches off the HUD when the cutscene camera is enabled.
- Syntax: Boolean
SEXP Settings
Begins with #SEXP SETTINGS
$Loop SEXPs Then Arguments:
- Flips how when-argument settings loop. See this post. http://www.hard-light.net/forums/index.php?topic=79602.0
- Syntax: Boolean
Other Settings
Begins with #OTHER SETTINGS
$Self Praise Percentage:
- Sets the percent chance a message will play where a pilot praises his own kills.
- Number between 0 - 100.
- Syntax: Integer
$Fixed Turret Collisions:
- Makes all hits to a turret's barrels count as hits to the turret subsystem. By default this does not happen, unless the point of impact falls inside the model radius of the turret's base.
- Syntax: Boolean
$Damage Impacted Subsystem First:
- If set, a hit which impacts a physical subsystem will always deal damage to that subsystem first, even if another subsystem is closer to the point of impact. By default, the closest subsystem will always receive damage first.
- Syntax: Boolean
END
Table must end with #END
Sample Entry
#CAMPAIGN SETTINGS $Default Campaign File Name: NewCampaignFile #HUD SETTINGS $Directive Wait Time: 5000 #SEXP SETTINGS $Loop SEXPs Then Arguments: True #OTHER SETTINGS $Self Praise Percentage: 75 #END