Stars.tbl
From FreeSpace Wiki
Stars.tbl is used to define available background graphics, all the stars or suns that create colored light for the game and used debris animations.
Contents
General Format
- Stars.tbl consist of several sections
- Between different sections #End must be used
- Background graphics
- Defines the available background graphics (nebulas, planets, etc.)
- Stars
- Defines the stars
- Non-nebula debris
- Defines animation for non-nebula mode
- Nebula debris
- Defines animation for nebula mode
- #End
- Must be included to the end of the stars.tbl
Background graphics
- Background graphics use the names of their respective graphic files
- Background graphics can be defined in to different forms:
- $Bitmap:
- This entry type is used for transparent objects such as background nebulas
- Syntax: Name
- $BitmapX:
- This entry type is used for non transparent objects such as planets
- Syntax: Name
- $Bitmap:
Stars
- Stars are defined with several different parameters.
- $Sun:
- Defines the name of the used star
- Syntax: Name
- $SunGlow:
- Defines the bitmap or animation used as a glow for the star
- Syntax: Name
- $SunRGBI:
- Defines the color of the sun as well as it's intensity
- Syntax: Value Value Value Value, (red, green, blue and intensity respectively)
- $SunSpecularRGB:
- Defines the color of the sun specuular lighting if it is to be different from $SunRGBI: values
- Syntax: Value Value Value, (red, green and blue respectively)
- $Flare:
- Defines lens flare effect.
- +FlareCount:
- Defines number of lens flare effects attached yo the sun, if the value is omitted then 1 is used as a default number of flare effects.
- Syntax: Value
- $FlareTextureN:
- Defines the name of the bitmap used for the particular ( N ) lens flare texture.
- Syntax: Name
- For each (defined in +FlareCount:) lens flare effect
- $FlareGlowX:
- Defines the Xth lens flare effect.
- +FlareTexture:
- Defines the texture used for the lens flare effect.
- Syntax: Value, number of the texture defines in $FlareTextureX:.
- +FlarePos:
- Defines the position of the lens flare effect, relative value
- Syntax: Value
- +FlareScale:
- Defines the scaling factor used for the lens flare effect.
- Syntax: Value
- $FlareGlowX:
- $NoGlare:
- Defines ????
- $Sun:
Non-nebula debris
- There must always be four (4) of these
- $Debris:
- Defines the animations used for the debris
- Syntax: Name
- $Debris:
Nebula debris
- There must always be four (4) of these
- $DebrisNeb:
- Defines the animations used for the debris
- Syntax: Name
- $DebrisNeb:
Sample
$Bitmap: dneb01 #end $Sun: SunWhite $Sunglow: Sunglow01 $SunRGBI: 1.0 1.0 1.0 1.0 #end $Debris: debris01 $Debris: debris02 $Debris: debris03 $Debris: debris04 #end $DebrisNeb: gas $DebrisNeb: gas $DebrisNeb: gas $DebrisNeb: gas #end #end