The Hammer of Light-controlled Altair Shipyards in STL: Origins.
Shrouding the Light cemented Blaise Russel's reputation as a master of FreeSpace campaign design. Unusual in that it is both a Great War-era campaign and a Vasudan campaign, it combined a fresh look at existing FreeSpace history with imaginative and well-designed missions. It subsequently received an "expansion pack" in Shrouding the Light: Origins, a series of campaign vignettes serving as a loose prequel.
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