LSF Kaze-B

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LSF Kaze-B
DD Kaze-H

Description:

LSF Kaze-B Tech Room Description

A specialized design, the Kaze interceptor excels at hit-and-run tactics. Hull optimization, lightweight armor, and an advanced plasma drive allow the Kaze to attain an impressive cruise and afterburner speeds.

The Kaze has a high pitch turn rate but a rather slow yaw and roll turn rate.


CRF Kaze-Page Tech Room Description

A specialized design, the Kaze interceptor excels at hit-and-run tactics. Hull optimization, lightweight armor, and an advanced plasma drive allow the Kaze to attain an impressive cruise and afterburner speeds. The CRF has made a few hull modifications to the Kaze to even out its pitch, yaw and roll rate. Giving it a more balanced performance.


DD Kaze-H Tech Room Description

A specialized design, the Kaze interceptor excels at hit-and-run tactics. Hull optimization, lightweight armor, and an advanced plasma drive allow the Kaze to attain an impressive cruise and afterburner speeds. The Dynasty Defense, favoring heavy weaponry, refitted the Kaze's they bought from the SF with a single super heavy weapon mount. Turning it from a Interceptor into a Hit and Run strike craft.


Credits

Designer's Comments

Performance:

Statistics

Name LSF Kaze-B
Type Light Interceptor
Description Third Generation Interceptor
Manufacturer Sol Union Io shipyards
Yaw, Pitch, Roll 1.5 - 3.5 - 2.2 s
Max Velocity 120 (150) ms-1
Rear Velocity 50 ms-1
Max Afterburner Velocity 190 ms-1
Max Afterburner Duration 7.14 s
Hitpoints 260 pts
Shields 420 pts
Length 17.25 m
Width 16.42 m
Height 4.73 m
Weaponry
Primary weapons
1st bank 6 guns
2nd bank 6 guns
Secondary weapons
1st bank capacity 35
2nd bank capacity 35
Countermeasures
Countermeasure capacity 20 countermeasures
Name DD Kaze-H
Type Light Interceptor
Description Third Generation Interceptor
Manufacturer Modified import model by Uchū zōsensho
Yaw, Pitch, Roll 1.8 - 3.8 - 2.4 s
Max Velocity 110 (135) ms-1
Rear Velocity 45 ms-1
Max Afterburner Velocity 170 ms-1
Max Afterburner Duration 7.14 s
Hitpoints 280 pts
Shields 420 pts
Length 18.07 m
Width 16.24 m
Height 4.68 m
Weaponry
Primary weapons
1st bank 4 guns
2nd bank 1 guns
Secondary weapons
1st bank capacity 40
2nd bank capacity 40
Countermeasures
Countermeasure capacity 20 countermeasures


Armaments

  • LSF Kaze-B
Default Statistics
Bank Guns Capacity Standard Loadout
1st 6 100 VX-02A Particle
2nd 6 100 CHI-LSG7v Shotgun
Compatible Primaries
1st EML-3 Laser, VX-02A Particle, VX-02X Particle, Type-31 Neutron, VK-01 CIWS 30mm, VK-01EXT CIWS 30mm, CHI-LRG2v Railgun, CHI-LSG7v Shotgun, LSG7v Shotgun Choke, VX-23FL XS Photon
2nd EML-3 Laser, VX-02A Particle, VX-02X Particle, Type-31 Neutron, VK-01 CIWS 30mm, VK-01EXT CIWS 30mm, CHI-LRG2v Railgun, CHI-LSG7v Shotgun, LSG7v Shotgun Choke, VX-23FL XS Photon
Default Statistics
Bank Capacity Standard Loadout
1st 35 DHSM-3c
2nd 35 LDRP-2
Compatible Secondaries
1st DHSM-3c, LDRP-2, LRAS-7, SMHS-15, VFAS-16, ATASM-4, CAS-9, DRG-1LI, HDRP-11, HLP-1
2nd DHSM-3c, LDRP-2, LRAS-7, SMHS-15, VFAS-16, ATASM-4, CAS-9, DRG-1LI, HDRP-11, HLP-1


Modding Resources

$POF File: LSF_Kaze-B.pof
Texture list: LSF_Kaze-B;damage
$POF File: SF_Kaze-B.pof
Texture list: SF_Kaze-B;damage
$POF File: CRF_Kaze-Page.pof
Texture list: CRF_Kaze-Page;GunMedCRF;damage
$POF File: UGC_Kaze-B.pof
Texture list: UGC_Kaze-B;damage
$POF File: DD_Kaze-H.pof
Texture list: DD_Kaze-H;damage;DD_KazeBakaka


Gallery

Veteran Comments

Please read the Veteran Comments policy before editing this section.



External links: