Add-background-bitmap
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add-background-bitmap
add-background-bitmap
Adds a background bitmap to the sky. Returns an integer that is stored in a variable so it can be deleted
using remove-background-bitmap
Takes 9 arguments...
1: Background bitmap name
2: Pitch
3: Bank
4: Heading
5: X scale (expressed as a percentage of the original size of the bitmap)
6: Y scale (expressed as a percentage of the original size of the bitmap)
7: X divisions.
8: Y divisions.
9: Variable in which to store result
Notes
- You must have at least one variable in the mission to choose this SEXP.
- The variable that stores the background information must be a number, not a string. Otherwise FRED will return an error message when it saves the mission.
- Notice that items #5 and #6 are percentages, whereas in the background editor, you work with concrete numbers. If the dimension of your bitmap is 1.5, it should be 150 with this SEXP.