Difference between revisions of "Cerberus: Emergence"

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'''Campaign Type:''' User-Created Singleplayer Campaign
 
'''Campaign Type:''' User-Created Singleplayer Campaign
  
'''Requirements:''' Full FreespaceOpen 3.6.10 Build
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'''Requirements:''' FreespaceOpen 3.6.12 RC1, Full 3.6.10 Mediavps
  
 
'''Difficulty:''' Unknown
 
'''Difficulty:''' Unknown
Line 9: Line 9:
 
'''Status:''' In Development
 
'''Status:''' In Development
  
'''Future Full Release Features:'''  
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'''Cerberus Features:'''  
*Some custom interface art
+
*Custom interface/menu art
*A collection of new effects, textures and backgrounds
+
*Custom persona head animations
*Several new usuable weapons  
+
*A collection of new effects, textures and backgrounds  
*An array of custom craft and revamped models
+
*Several new usuable primary and secondary weapons to fill the newly-modernized arsenal
*An entirely new music compilation, featuring a combination of unused and famous tracks
+
*An array of custom and fan-created craft with some revamped models to reflect the next era
*The Kasturians, a fourth race introduced and exclusive to the Cerberus universe with its unique range of models
+
*A large music compilation, featuring a combination of Cerberus-exclusive, FSMRP and other music tracks
 +
*Two new factions in the conflict, bringing the total to five
 +
 
 +
'''Planned Features:'''
 +
*3.6.12 gameplay features (AI Behavior Improvements/Rebalancing, Newtonian Gliding, Weapon/Beam Piercing Effects) 
 +
 
 +
'''Release Date:''' None currently, and unknown due to non-development issues
  
'''Release Date:''' None currently
 
             
 
 
==Staff==
 
==Staff==
  
Creator:  
+
Team Leader:  
 
*''Starwolf1991'' <br>
 
*''Starwolf1991'' <br>
Effects/Hud/Missions/Modelling:  
+
 
 +
Hud/Modelling/Missions:  
 
*''FreeSpaceFreak (FSF)'' <br>
 
*''FreeSpaceFreak (FSF)'' <br>
 +
 
Testers/Checkers:
 
Testers/Checkers:
*''ng1tmr'' <br>
+
*''Ngtm1r'' <br>
*''darthdoull'' <br>
+
*''Darthdoull'' <br>
 +
 
 +
==Development==
 +
 
 +
(Words from Starwolf1991)
 +
 
 +
Cerberus: Emergance was formerly a four-mission demo campaign released in early 2009. It was later shelved to due to real-life issues and being invited to join the Ancient-Shivan war. Cerberus: Emergence later become the introductory chapter of an attempted revival of the Cerberus campaign, which was revived late 2009.
 +
 
 +
Since work commenced, the revitalization has so far seen a complete re-write of the plotline and overhaul of the modification's content to bring it up to par with other Freespace 2 Open modificaitons. Emergence is planned to feature a fairly large number of missions telling the story the developing conflict from two different people. Should the chapter be released and become successful, the rest of the story will be completed.
 +
 
 +
As of Early May 2010, development of Cerberus has been on hiatus due to other commitments by all team members and development of the 3.6.12 ACT 1 re-release for the Ancient-Shivan War.
 +
 
 +
No further updates given since May.
  
 
==Description==
 
==Description==
Cerberus: Emergance is the upcoming introductory chapter to the Cerberus campaign revived and headed once more by Starwolf1991. The revitalization has so far seen a complete re-write of the plotline and overhaul of the modification's content to bring it up to par with other Freespace 2 Open modificaitons. As ACT 1, Emergence will feature a seven to eight mission campaign. Other ACTS will be developed and released as they are completed.
+
Thirteen years since the aftermath of Capella, a storm is gathering on the horizon. One man's destiny lies just beyond. Accompanying it, the fate of Earth, the survival of three races and their future. As the moments preluding to the final battle unfold, the outcome is clear. Things will never the same again.
  
==Plotline==
+
==Website Links==
Thirteen years have passed since the Second Great War, and the GTVA has slowly recovered from the nightmare brought forth by the Shivan menace. Despite expectations, the GTVA remains strong as it pursues its goals and moves to ensure both stability and peace in its systems.
 
  
You are Wolf, a freshly-recruited Terran pilot from the Training Academy in Vega. You remember little about your past, but have easily made a life for yourself like other GTVA cadets. Alongside your two wingmen, Ghost and Avatar, you are slated to participate in a brief Terran-Vasudan Exchange Program onboard the GVD Nafretiri, before joining the Terran 7th fleet in Alpha Centauri. What begins ast may seem to be a simple renegade threat will quickly develop into much more as a distant storm rises.......
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Sectorgame Forum:
  
==Player Comments==
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http://www.sectorgame.com/forums/viewforum.php?f=68
  
 
[[Category: User-made Campaigns]]
 
[[Category: User-made Campaigns]]

Latest revision as of 06:24, 8 June 2010

Overview

Campaign Type: User-Created Singleplayer Campaign

Requirements: FreespaceOpen 3.6.12 RC1, Full 3.6.10 Mediavps

Difficulty: Unknown

Status: In Development

Cerberus Features:

  • Custom interface/menu art
  • Custom persona head animations
  • A collection of new effects, textures and backgrounds
  • Several new usuable primary and secondary weapons to fill the newly-modernized arsenal
  • An array of custom and fan-created craft with some revamped models to reflect the next era
  • A large music compilation, featuring a combination of Cerberus-exclusive, FSMRP and other music tracks
  • Two new factions in the conflict, bringing the total to five

Planned Features:

  • 3.6.12 gameplay features (AI Behavior Improvements/Rebalancing, Newtonian Gliding, Weapon/Beam Piercing Effects)

Release Date: None currently, and unknown due to non-development issues

Staff

Team Leader:

  • Starwolf1991

Hud/Modelling/Missions:

  • FreeSpaceFreak (FSF)

Testers/Checkers:

  • Ngtm1r
  • Darthdoull

Development

(Words from Starwolf1991)

Cerberus: Emergance was formerly a four-mission demo campaign released in early 2009. It was later shelved to due to real-life issues and being invited to join the Ancient-Shivan war. Cerberus: Emergence later become the introductory chapter of an attempted revival of the Cerberus campaign, which was revived late 2009.

Since work commenced, the revitalization has so far seen a complete re-write of the plotline and overhaul of the modification's content to bring it up to par with other Freespace 2 Open modificaitons. Emergence is planned to feature a fairly large number of missions telling the story the developing conflict from two different people. Should the chapter be released and become successful, the rest of the story will be completed.

As of Early May 2010, development of Cerberus has been on hiatus due to other commitments by all team members and development of the 3.6.12 ACT 1 re-release for the Ancient-Shivan War.

No further updates given since May.

Description

Thirteen years since the aftermath of Capella, a storm is gathering on the horizon. One man's destiny lies just beyond. Accompanying it, the fate of Earth, the survival of three races and their future. As the moments preluding to the final battle unfold, the outcome is clear. Things will never the same again.

Website Links

Sectorgame Forum:

http://www.sectorgame.com/forums/viewforum.php?f=68