Difference between revisions of "Cheats"

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(Fixed up a lot of stuff.)
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===All cheats must be typed in-mission. Use of cheats in some versions of the game will result in inability to continue the campaign from beyond that current mission.===
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===All cheats must be typed in-mission. Use of cheats in FS1 (except before Red-Alert missions) will result in inability to continue the campaign from beyond that current mission.===
  
 
With that being said, all cheats are listed below:  
 
With that being said, all cheats are listed below:  
 
*To get access to all movies in the tech room, type freespacestandsalone
 
*To get access to all movies in the tech room, type freespacestandsalone
 
*To summon a Volition Bravos pirate ship, type arrrrwalktheplank
 
*To summon a Volition Bravos pirate ship, type arrrrwalktheplank
*To use all the cheats below, type www.volition-inc.com. You must press and hold the ` key (upper left hand of keyboard, left of the number 1) while typing the following codes.<br>
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*To use the cheats below in FS1, type www.volition-inc.com. You must press and hold the ` key (upper left hand of keyboard, left of the number 1) while typing the following codes. Note that only gameplay cheats will work in FS1; you cannot summon arrrwalktheplank, the mainhall cheats, and so forth.<br>
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*Type insidehumanhead in the Vasudan mainhall for the [[headz]] cheat.
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*Type vasudanswavfishies in the Vasudan mainhall to see some colorful fishies.
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*To use the cheats below in FS2, type www.freespace2.com. <br>
 
<br>
 
<br>
 
<table border="0" width="100%">
 
<table border="0" width="100%">
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   <tr>
 
   <tr>
 
     <td>g</td>
 
     <td>g</td>
     <td>Mark all primary goals complete.<br><font color="#5EA09E">Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed.</font></td>
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     <td>Mark all primary goals complete.<br>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
     <td>shift-g</td>
 
     <td>shift-g</td>
     <td>Mark all secondary goals complete.<br><font color="#5EA09E">Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed.</font></td>
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     <td>Mark all secondary goals complete.<br>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
     <td>alt-g</td>
 
     <td>alt-g</td>
     <td>Mark all bonus goals complete.<br><font color="#5EA09E">Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed.</font></td>
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     <td>Mark all bonus goals complete.<br>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
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</table>
 
</table>
 
==Notes==
 
==Notes==
It ''is'' possible to use cheats and still progress in a campaign. The infinite missile cheat "carries over" in any subsequent missions, even if the player exits the campaign. The only way to disable infinite missile supply without restarting the application is to enable cheat mode and then ''disable'' the cheat(!).<br>
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In FS2 only, it's possible to use cheats and still progress in a campaign. In FS1, however, you can only proceed in the campaign after cheating ''if'' the next mission is a red-alert. In both FS1 and FS2, The infinite missile cheat "carries over" in any subsequent missions, even if the player exits the campaign. The only way to disable infinite missile supply without restarting the application is to enable cheat mode and then ''disable'' the cheat(!).<br>
 
 
The other way to use cheats is in missions that do not have a debriefing, ie "Red Alert" missions, since cheat checking is only done at mission debriefing. In the retail campaigns there are quite a few missions that allow this. In these missions ''all'' cheats can be used.
 

Revision as of 20:19, 12 July 2007

All cheats must be typed in-mission. Use of cheats in FS1 (except before Red-Alert missions) will result in inability to continue the campaign from beyond that current mission.

With that being said, all cheats are listed below:

  • To get access to all movies in the tech room, type freespacestandsalone
  • To summon a Volition Bravos pirate ship, type arrrrwalktheplank
  • To use the cheats below in FS1, type www.volition-inc.com. You must press and hold the ` key (upper left hand of keyboard, left of the number 1) while typing the following codes. Note that only gameplay cheats will work in FS1; you cannot summon arrrwalktheplank, the mainhall cheats, and so forth.
  • Type insidehumanhead in the Vasudan mainhall for the headz cheat.
  • Type vasudanswavfishies in the Vasudan mainhall to see some colorful fishies.
  • To use the cheats below in FS2, type www.freespace2.com.


Shift-c Toggle availability of countermeasures for all ships.
k Kill targeted ship.
Alt-Shift-k Do 10% damage to target.
Shift-k Destroy targeted subsystem on target.
Note: This does not appear to work.
Alt-k Do 10% damage to yourself.
i Toggle self-invincibility.
o Toggle Descent-style physics. This means that you have no inertia or momentum, your afterburners do nothing but jerk you to a halt instantly, and you can slide with the keypad +, -, 1 and 3 keys.
w The player has infinite weapon energy and missile ammunition.
Shift-w All ships have infinite weapon energy and missile ammunition.
c Message enemies.
Note: This does not appear to work.
g Mark all primary goals complete.
shift-g Mark all secondary goals complete.
alt-g Mark all bonus goals complete.
9 Cycle forward through ALL secondary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones. This includes the Unknown Bombs, which are Tsunami/Harbinger sized, but do not require a lock to be fired.
shift-9 Cycle backwards through ALL secondary weapons
0 Cycle forward through ALL primary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones. This includes the Shivan Super Laser, AKA the Lucifer Weapon. This can kill a Demon at 6 kilometers in only a couple of shots, but is not as useful in a dogfight because of its slow traveling time.
shift-0 Cycle backwards through ALL primary weapons.
r Issue Rearm order for current target, or player if there is no target.

Notes

In FS2 only, it's possible to use cheats and still progress in a campaign. In FS1, however, you can only proceed in the campaign after cheating if the next mission is a red-alert. In both FS1 and FS2, The infinite missile cheat "carries over" in any subsequent missions, even if the player exits the campaign. The only way to disable infinite missile supply without restarting the application is to enable cheat mode and then disable the cheat(!).