Difference between revisions of "FighterKiller"

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==Tech Room Data==
 
==Tech Room Data==
 
None available
 
None available
==Veteran Comments==
 
''It's a pretty good point defense in [[Portal:Freespace 1|Freespace 1]], but unlikely to actually bring down anything. By [[Portal:Freespace 2|Freespace 2]], however, it's hardly of any use.''
 
  
''The most annoying thing about the FighterKiller in FS1 was its tendency to knock your fighter for a loop; it does this much less often in FS2.''
 
  
 
==Performance==
 
==Performance==
 
===Statistics (FS1)===
 
===Statistics (FS1)===
 +
{{Secondary|950|8.0|190|100|Full|100|Good|80|Average|50|0|Aspect Seeking|N / A|2.0 s|1.0 s}}
  
{|
 
|-
 
| style="width:200px" | '''Range'''
 
| style="width:200px" | 950 m
 
|-
 
| '''Rate of Fire'''
 
| 8 s
 
|-
 
| '''Velocity'''
 
| 190 mps
 
|-
 
| '''Damage'''
 
| 100
 
|-
 
| Against Hullplating
 
| Excellent
 
|-
 
| Against Shields
 
| Good
 
|-
 
| Against Subsystems
 
| Average
 
|-
 
| '''Shockwave Radius'''
 
| None
 
|-
 
| '''Homing System'''
 
| Aspect Seeking
 
|-
 
| Minimum Lock Time
 
| 2.0 s
 
|-
 
| Turn Rate
 
| 1.0 s
 
|}
 
  
 
===Statistics(FS2)===
 
===Statistics(FS2)===
 +
{{Secondary|950|8.0|190|100|Full|100|Good|80|Average|50|20 / 40|Aspect Seeking|N / A|2.0 s|1.0 s}}
  
{|
 
|-
 
| style="width:200px" | '''Range'''
 
| style="width:200px" | 950 m
 
|-
 
| '''Rate of Fire'''
 
| 8 s
 
|-
 
| '''Velocity'''
 
| 190 mps
 
|-
 
| '''Damage'''
 
| 100
 
|-
 
| Against Hullplating
 
| Excellent
 
|-
 
| Against Shields
 
| Good
 
|-
 
| Against Subsystems
 
| Average
 
|-
 
| '''Shockwave Radius'''
 
| 20 m / 40 m
 
|-
 
| '''Homing System'''
 
| Aspect Seeking
 
|-
 
| Minimum Lock Time
 
| 2.0 s
 
|-
 
| Turn Rate
 
| 1.0 s
 
|}
 
  
===Notes===
+
==Notes==
 +
 
 +
===Veteran Comments===
 +
{{Comment|It's a pretty good point defense in [[Portal:Freespace 1|Freespace 1]], but unlikely to actually bring down anything. By [[Portal:Freespace 2|Freespace 2]], however, it's hardly of any use.
 +
 
 +
 
 +
The most annoying thing about the FighterKiller in FS1 was its tendency to knock your fighter for a loop; it does this much less often in FS2.}}
  
 
[[Category:Weapon]]
 
[[Category:Weapon]]

Revision as of 15:38, 4 September 2007

The FighterKiller is a turret fired point defense weapon, encountered mostly in Freespace 1.

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


Tech Room Data

None available


Performance

Statistics (FS1)

Range 950 m
Reload time 8.0 s
Velocity 190 ms-1
Base Damage 100
Armor Damage Full 100
Shield Damage Good 80
Subsystem Damage Average 50
Shockwave Radius 0 m
Type: Aspect Seeking
View Cone: N / A
Minimum Lock Time: 2.0 s
Turn Rate (360 degrees): 1.0 s


Statistics(FS2)

Range 950 m
Reload time 8.0 s
Velocity 190 ms-1
Base Damage 100
Armor Damage Full 100
Shield Damage Good 80
Subsystem Damage Average 50
Shockwave Radius 20 / 40 m
Type: Aspect Seeking
View Cone: N / A
Minimum Lock Time: 2.0 s
Turn Rate (360 degrees): 1.0 s


Notes

Veteran Comments

Please read the Veteran Comments policy before editing this section.


It's a pretty good point defense in Freespace 1, but unlikely to actually bring down anything. By Freespace 2, however, it's hardly of any use.


The most annoying thing about the FighterKiller in FS1 was its tendency to knock your fighter for a loop; it does this much less often in FS2.