Difference between revisions of "Good-secondary-time"

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(New page: Good-secondary-time forces the AI to use a specific secondary weapon (chosen from a limited list) against a specific ship when attacking that target. category: Retail SEXPs {{stub}})
(No difference)

Revision as of 05:00, 3 March 2008

Good-secondary-time forces the AI to use a specific secondary weapon (chosen from a limited list) against a specific ship when attacking that target.