Good-secondary-time

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Revision as of 00:00, 3 March 2008 by Mustang19 (talk | contribs) (New page: Good-secondary-time forces the AI to use a specific secondary weapon (chosen from a limited list) against a specific ship when attacking that target. category: Retail SEXPs {{stub}})
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Good-secondary-time forces the AI to use a specific secondary weapon (chosen from a limited list) against a specific ship when attacking that target.