Difference between revisions of "Operation Savior"

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(New page: ==General== <b>Staff:</b> *Ngtm1r: Storyline, FREDding, playtesting. <b>Mods included:</b> What the heck is a mod? <b>Number of Missions:</b> 5 ==Description== Force entry...)
 
(Related Links)
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==Related Links==
 
==Related Links==
[http://www.geocities.com/ngtm1r/OperationSaviour.zip The Campaign]
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[http://www.geocities.com/ngtm1r/OperationSavior.zip The Campaign]
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[http://www.nukelol.com/downloads/freespacefiles/campaigns/OperattionSavior.zip Mirror 1]
  
 
[[Category:User-made_Campaigns]]
 
[[Category:User-made_Campaigns]]

Revision as of 03:37, 12 July 2007

General

Staff:

  • Ngtm1r: Storyline, FREDding, playtesting.

Mods included: What the heck is a mod? Number of Missions: 5

Description

Force entry into Polaris in the early hours of the NTF Rebellion, rescue loyalist elements of the 6th Fleet and Polaris System Defense Force, and escape with your life.

Notes

FSO required. Installation as standard, drop in a folder in your FSO directory and use -mod command line. Beware of lurking table files in your data folder.

FREDder's Notes

I overcompensated from my previous campaign being too easy. Turn down your difficulty a notch when playing.

Related Links

The Campaign Mirror 1