Difference between revisions of "SF Basilisk"

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(Veteran Comments)
(Veteran Comments)
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The Basilisk is infact, the most heavily shielded fighter in [[Portal:Freespace 1|Freespace 1]], that really doesn't matter, however, as you can practically destroy it with an [[GTW ML-16|ML-16]] or [[GTW Training Laser|Training Laser]], because of its horrible maneuverability and large target profile.''
 
The Basilisk is infact, the most heavily shielded fighter in [[Portal:Freespace 1|Freespace 1]], that really doesn't matter, however, as you can practically destroy it with an [[GTW ML-16|ML-16]] or [[GTW Training Laser|Training Laser]], because of its horrible maneuverability and large target profile.''
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''Skewer it with the Banshee. It may have thick shields, but the hull strength is extremely low. For escort missions, you should destroy these as a priority second only to Bombers, since their Hornet-style missiles can heavily damage targets.
 
''Skewer it with the Banshee. It may have thick shields, but the hull strength is extremely low. For escort missions, you should destroy these as a priority second only to Bombers, since their Hornet-style missiles can heavily damage targets.
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''Despite that they are very slow, they ARE heavily shielded, more so in fact than any other fighter in the game. Once you punch through their shields, however, they're toast since their underlying hull is paper-thin. However, they are not to be ignored if you are protecting a transport, freighter or even light cruiser. It also has a smaller rotation time than the Tauret or indeed the Myrmidon.''
  
 
''Ridiculously slow, weakly shielded and armored. More of a distraction then an actual threat. ''
 
''Ridiculously slow, weakly shielded and armored. More of a distraction then an actual threat. ''
  
 
''Thankfully, one of the most common fighters you will find in-game. Don't bother using missiles on it unless you need to kill it in a pinch.''
 
''Thankfully, one of the most common fighters you will find in-game. Don't bother using missiles on it unless you need to kill it in a pinch.''
 
''Despite that they are very slow, they ARE heavily shielded, more so in fact than any other fighter in the game. Once you punch through their shields, however, they're toast since their underlying hull is paper-thin. However, they are not to be ignored if you are protecting a transport, freighter or even light cruiser. It also has a smaller rotation time than the Tauret or indeed the Myrmidon.''
 
  
 
==Performance:==
 
==Performance:==

Revision as of 20:08, 25 August 2007

Terran ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Installations
Misc Ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Misc Ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers
Capital ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 1


Terran ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Installations
Misc ships
Sentry Guns
Cargo Containers
Vasudan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Shivan ships
Fighters
Bombers
Transports and freighters
Cruisers and corvettes
Capital ships
Misc ships
Sentry Guns
Cargo Containers
Notable ships of FreeSpace 2



File:Basilisk320x240.jpg
The SF Basilisk


Description:

FS1 Tech Room Description

The Basilisk seems to be a Shivan heavy attack fighter. It is not as maneuverable as other Shivan fighters, but it packs quite a punch, and it is very resistant to our weaponry. Most often they have been used in attacking our supply convoys and transports.

Treat the Basilisk as a Class C threat.

FS2 Tech Room Description

The SF Basilisk is a Shivan heavy attack fighter. Slow but heavily armed and well-protected, the Basilisk targets slower-moving vessels, such as bombers, freighters, and gas miners. Their powerful lasers make them a danger to all such craft, so they must be engaged and destroyed as quickly as possible.

Developer Notes

None

Veteran Comments

When escorting craft smaller than a cruiser, priority should go to destroying attacking Basilisks before smaller Shivan fighters. If allowed to reach their target, a wing of Basilisks will make one's escort list shorter very quickly.

However, the Basilisk is both slow and ungainly. Between its lack of manueverability and an afterburner that the AI seems to never use, the Basilisk resembles a heavily shielded target drone (that you should nevertheless refrain from going head-to-head with).

The Basilisk is infact, the most heavily shielded fighter in Freespace 1, that really doesn't matter, however, as you can practically destroy it with an ML-16 or Training Laser, because of its horrible maneuverability and large target profile.

Skewer it with the Banshee. It may have thick shields, but the hull strength is extremely low. For escort missions, you should destroy these as a priority second only to Bombers, since their Hornet-style missiles can heavily damage targets.

Despite that they are very slow, they ARE heavily shielded, more so in fact than any other fighter in the game. Once you punch through their shields, however, they're toast since their underlying hull is paper-thin. However, they are not to be ignored if you are protecting a transport, freighter or even light cruiser. It also has a smaller rotation time than the Tauret or indeed the Myrmidon.

Ridiculously slow, weakly shielded and armored. More of a distraction then an actual threat.

Thankfully, one of the most common fighters you will find in-game. Don't bother using missiles on it unless you need to kill it in a pinch.

Performance:

Statistics

Type Heavy Attack
Manufacturer Unknown
Manuverability N/A
Max Velocity 65.0 - 68.0 mps
Max Afterburner Velocity 110.0 mps
Armor N/A
Hitpoints 100
Shields 950
Length 30 m

Armaments

Freespace 1 Freespace 2
Bank Guns Standard Loadout Standard Loadout
1st 2 Shivan Mega Laser Shivan Mega Laser
2nd 2 Shivan Heavy Laser Shivan Heavy Laser
Freespace 1 Freespace 2
Bank Capacity Standard Loadout Standard Loadout
1st 80 Phoenix V Trebuchet
2nd 80 Hornet Hornet