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- 00:58, 7 July 2011 (diff | hist) . . (+48) . . m Engine limitations (Add "Firing Points Per Bank" to Model info)
- 01:39, 9 June 2011 (diff | hist) . . (-60) . . SJ Sathanas
- 00:46, 6 June 2011 (diff | hist) . . (-186) . . FS2 Data Structure (Feck it. Updating the page in one go to keep concise formatting.)
- 00:20, 6 June 2011 (diff | hist) . . (+27) . . N *.PNG (Redirected page to Graphic Files)
- 00:05, 6 June 2011 (diff | hist) . . (+35) . . N *.SDR (Redirected page to OpenGL Shaders (GLSL))
- 00:04, 6 June 2011 (diff | hist) . . (+27) . . N *.PCX (Redirected page to Graphic Files)
- 00:03, 6 June 2011 (diff | hist) . . (+27) . . N *.DDS (Redirected page to Graphic Files)
- 00:03, 6 June 2011 (diff | hist) . . (+27) . . N *.JPG (Redirected page to Graphic Files)
- 00:03, 6 June 2011 (diff | hist) . . (+27) . . N *.TGA (Redirected page to Graphic Files)
- 23:58, 5 June 2011 (diff | hist) . . (-25) . . m FS2 Data Structure (→music)
- 23:57, 5 June 2011 (diff | hist) . . (+7) . . m FS2 Data Structure (→maps)
- 23:57, 5 June 2011 (diff | hist) . . (-248) . . m FS2 Data Structure (→maps)
- 23:55, 5 June 2011 (diff | hist) . . (-347) . . m FS2 Data Structure (→interface)
- 23:54, 5 June 2011 (diff | hist) . . (-88) . . m FS2 Data Structure (→hud)
- 23:52, 5 June 2011 (diff | hist) . . (+2) . . FS2 Data Structure (→config)
- 23:51, 5 June 2011 (diff | hist) . . (+81) . . m FS2 Data Structure (→config: - Update to enumerate what Config types are.)
- 23:47, 5 June 2011 (diff | hist) . . (+74) . . m FS2 Data Structure (→cache: - Minor update for .BX format from go_faster code)
- 23:35, 5 June 2011 (diff | hist) . . (+67) . . m Graphic Files (Minor reading enhancements)
- 23:30, 5 June 2011 (diff | hist) . . (+1,328) . . Graphic Files (Added PNG format to the list, along with redirect page to this article from .PNG)
- 23:13, 5 June 2011 (diff | hist) . . (+27) . . N .PNG (Redirected page to Graphic Files) (current)
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