Difference between revisions of "Talk:Weapon Comparison (FS2)"

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Would it be better if secondaries were listed as 'Damage per Size' instead of 'Damage per Second'. Or is this kind of table totally useless anyway? - [[User:Wanderer|Wanderer]] 14:34, 19 Dec 2005 (GMT)
 
Would it be better if secondaries were listed as 'Damage per Size' instead of 'Damage per Second'. Or is this kind of table totally useless anyway? - [[User:Wanderer|Wanderer]] 14:34, 19 Dec 2005 (GMT)
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Sustained beam damage per second appears to use an incorrect formula. If somebody could verify this then I could change it. [[User:Qent|Qent]] 21:31, 25 June 2009 (UTC)
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What's the correct formula then? - [[User:Snail|Snail]] 21:55, 25 June 2009 (UTC)
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:Using the BFRed as an example, the current formula is
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:Damage * 5.5 * Life / (FireWait + Life) = 2100 * 5.5 * 7 / (10 + 7) = 4756
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:But you can see by setting the Fire Wait to 1 that the beam can fire before the previous shot is finished (the Life isn't added to the Fire Wait), so the sustained damage per second should be
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:Damage * 5.5 * Life / FireWait = 2100 * 5.5 * 7 / 10 = 8085
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:[[User:Qent|Qent]] 00:56, 26 June 2009 (UTC)

Latest revision as of 00:56, 26 June 2009

Would it be better if secondaries were listed as 'Damage per Size' instead of 'Damage per Second'. Or is this kind of table totally useless anyway? - Wanderer 14:34, 19 Dec 2005 (GMT)


Sustained beam damage per second appears to use an incorrect formula. If somebody could verify this then I could change it. Qent 21:31, 25 June 2009 (UTC)

What's the correct formula then? - Snail 21:55, 25 June 2009 (UTC)

Using the BFRed as an example, the current formula is
Damage * 5.5 * Life / (FireWait + Life) = 2100 * 5.5 * 7 / (10 + 7) = 4756
But you can see by setting the Fire Wait to 1 that the beam can fire before the previous shot is finished (the Life isn't added to the Fire Wait), so the sustained damage per second should be
Damage * 5.5 * Life / FireWait = 2100 * 5.5 * 7 / 10 = 8085
Qent 00:56, 26 June 2009 (UTC)