Ironsides IRN

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All information related to the Ironsides IRN is non-canon.
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Ironsides IRN

Description:

Tech Room Description

The Ironsides was designed in 2613 as a heavily armed AeroSpace Fighter. Its manufacturer, Brooks Incorporated, offered 500 prototypes of the design to any command that wished

to field test the design, as such, examples of the Ironsides were deployed by the SLDF as well as every Inner Sphere power and even the Rim Worlds Republic.

Though a costly ploy for the company, the result was a fighter field-tested in a variety of environments and situations, resulting in the production model having few if any bugs.

As a medium-fighter, the Ironsides is lightly armored with eleven and a half tons of StarWeave standard armor, but it carries impressive firepower for its weight class.

This is thanks in part to the IRN-SD1 engine, which uses an alignment system to shift the engine's position relative gravitational and velocity influences, to produce an design more compact than others while having the same power-to-weight ratio.

The craft's only other design flaw was an inadequate cooling system of only ten Double Heat Sinks and limited ammunition stores, lending the Ironsides for use mainly in quick-strike missions thanks to a devastating first-strike capability.

As is true elsewhere, production of the Ironsides would suffer during the Succession Wars, with an initial five factories reduced to one by 2910.

The Carver V plant would eventually be shut down as a cost-saving measure, and by 3050 most Ironsides still located within the Inner Sphere were family heirlooms or museum pieces.

The Carver factory would be reopened by the Word of Blake at a later date to produce superior variants to fight in the Jihad.


Credits

  • Eiswolf


Designer's Comments

Performance:

Statistics

Name Ironsides IRN-SD1
Type Heavy
Manufacturer Brooks Incorporated
Yaw, Pitch, Roll 10.2 - 10.2 - 10.2 s
Max Velocity 51 - 51 - 102 (0) ms-1
Max Afterburner Velocity 76.5 - 76.5 - 153.0 ms-1
Max Afterburner Duration 300 s
Hitpoints 1840 pts
Length 34.25 m
Width 44.16 m
Height 6.11 m
Weaponry
Primary weapons
1st bank 1 guns
2nd bank 1 guns
3rd bank 2 guns
Secondary weapons
1st bank capacity 2880
2nd bank capacity 1440
3rd bank capacity 1440
4th bank capacity 1440
Countermeasures
Countermeasure capacity 25 countermeasures


Armaments

Default Statistics
Bank Guns Capacity Standard Loadout
1st 1 1440 PPC
2nd 1 1440 PPC
3rd 2 1440 M Laser
Compatible Primaries
1st ER PPC, PPC, L PLaser, X L PLaser, Bombast Laser, UAC 2, SN CapPPC, SN PPC, AC 2, LB 2-X AC, ER L Laser, L Laser, L AC 5, M Rifle, L AC 2, L CapPPC, L PPC, L Rifle, M PLaser, X M PLaser, ER M Laser, M Laser, S PLaser, X S PLaser, ER S Laser, S Laser, Magshot, TAG Laser, H MG, MG, L MG
2nd ER PPC, PPC, L PLaser, X L PLaser, Bombast Laser, UAC 2, SN CapPPC, SN PPC, AC 2, LB 2-X AC, ER L Laser, L Laser, L AC 5, M Rifle, L AC 2, L CapPPC, L PPC, L Rifle, M PLaser, X M PLaser, ER M Laser, M Laser, S PLaser, X S PLaser, ER S Laser, S Laser, Magshot, TAG Laser, H MG, MG, L MG
3rd L AC 2, L CapPPC, L PPC, L Rifle, M PLaser, X M PLaser, ER M Laser, M Laser, S PLaser, X S PLaser, ER S Laser, S Laser, Magshot, TAG Laser, H MG, MG, L MG
Default Statistics
Bank Capacity Standard Loadout
1st 2880 SSRM6
2nd 1440 SSRM6
3rd 1440 SSRM6
4th 1440 SSRM6
Compatible Secondaries
1st MML7LR, MML7SR, SSRM6, MML5LR, MML5SR, MRM10, SRM6, SRM6Inferno, SSRM4, TB5, LRM5, LRM5Inferno, SRM4, SRM4Inferno, MML3LR, MML3SR, RL20, SSRM2, RL15, SRM2, SRM2Inferno, RL10, ScreenLauncher
2nd MML7LR, MML7SR, SSRM6, MML5LR, MML5SR, MRM10, SRM6, SRM6Inferno, SSRM4, TB5, LRM5, LRM5Inferno, SRM4, SRM4Inferno, MML3LR, MML3SR, RL20, SSRM2, RL15, SRM2, SRM2Inferno, RL10, ScreenLauncher
3rd MML7LR, MML7SR, SSRM6, MML5LR, MML5SR, MRM10, SRM6, SRM6Inferno, SSRM4, TB5, LRM5, LRM5Inferno, SRM4, SRM4Inferno, MML3LR, MML3SR, RL20, SSRM2, RL15, SRM2, SRM2Inferno, RL10, ScreenLauncher


Modding Resources

$POF File: IRN-SD1.pof
Texture list: IRN-SD1;landinggear;Ironsides-deb


Gallery


Veteran Comments

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