Is-subsystem-destroyed-delay
From FreeSpace Wiki
Is subsystem destroyed delay (Boolean operator)
Becomes true <delay> seconds after the specified subsystem of the specified ship is destroyed.
Returns a boolean value; Takes 3 arguments:
1: Name of ship the subsystem we are checking is on.
2: The name of the subsystem we are checking status of.
3: Time delay in seconds (see above).
Comments
- Current FreeSpace Open build automatically destroy all subsystems on a ship that's going down. This means every is-subsystem-destroyed-delay that pertains to that ship will turn true. If you don't want that, you have to do this:
$Formula: ( when
( and
( is-subsystem-destroyed-delay
"Arbiter"
"TurretHuge"
1
)
( not
( is-destroyed-delay 0 "Arbiter" )
)
)