Projects suitable for new developers
This is a collection of small, fairly simple tasks which developers new to Freespace 2 Open can use to get a start with the project.
The lists below are broken down into a logical workflow that will likely match the set of patches that you will produce.
Please create a thread on the HLP forums with your proposed patches attached or link to a Github pull request. The suggested patch series below are designed to encourage the good practice of providing a series of small standalone patches that are capable of easy review.
Inspired by the Freedesktop DRI Newbie Projects.
Improve documentation of -nolightshafts command line option
Freespace 2 Open provides a command line option -nolightshafts to disable lightshafts in game, even if a mission designer enables them in a mission.
This feature was previously called -flightshaftsoff and references remain to the old name within the Freespace 2 Open code base and the Freespace Wiki documentation system.
The patch series to implement this functionality would likely consist of the following patches:
- Modify the
cmdline_parm flightshaftsoff_arg()name in code/cmdline/cmdline.cpp so that it reads
SetCmdlineParams()in code/cmdline/cmdline.cpp so that
nolightshafts_arg()is used in the if() test
- Modify the -flightshaftsoff documentation to refer to -nolightshafts instead
- Modify the
exe_paramsarray in code/cmdline/cmdline.cpp to correct the URL location of -nolightshafts Wiki documentation
You will need to register an account on the Freespace Wiki to complete the third step.
TODO: This would involve implementing the AIM_GET_BEHIND artificial intelligence feature as was originally completed in The Babylon Project source code fork