Ship-subsys-guardian-threshold
From FreeSpace Wiki
ship-subsys-guardian-threshold Same as ship-guardian-threshold, but works on subsystems. Call with a threshold of 0 to deactivate. Takes 3 or more arguments... 1: Threshold value. 2: Ship housing the subsystem(s). 3+: Subsystems to make unkillable.
Notes
- If the threshold value is higher than the subsystem's health, it behaves like a ship-invulnerable for subsystems.